Changes

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</tabber>
 
</tabber>
    +
==Branching Table==
 +
{{MapBranchingTable
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|title = E-1 Branching Rules
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|expand = true
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|id = 52-1
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|order = A,C,E,F,G,I,L,P
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|A/empty -> B, D = Choose your own adventure!
 +
 +
|C -> E = *Meet '''ALL''' conditions below
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** Have a Natural Slow fleet with ≤ 2 DD+DE
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** Contains CLT
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|C -> F = *Must not meet conditions for E and meet '''ANY''' below conditions
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** Have a Natural Slow fleet with ≥ 3 DD+DE
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** Have a Natural Fast fleet with ≥ 2 DD
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** Speed modded Fast+ Fleet
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|E -> G = * Fleet came from Node D and must meet '''ALL''' conditions below
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** Fleet with ≥ 1 (F)BB(V)+ CV(B)
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** Fleet contains 1 CL + 2 DD if Fleet contains CV(L)
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*'''OR'''
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** Fleet contains no CV(B)(L)
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|E -> F = * Meet '''ANY''' conditions below
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** Fleet came from node C
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** Fleet must not meet the conditions for Node G
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|F -> H = *Fleet must not meet the conditions for Node I
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|F -> I = *Fleet is Fast+
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* OR must meet '''ANY''' of the following conditions :
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** Have ≤ 3 CV(B)(L)
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** Have ≤ 4 (F)BB(V)+CV(L)
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** Have ≤ 3 (F)BB(V)+CV(B)
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|G/empty -> J, L = Choose your own adventure!
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|I -> K/empty = * Fail the LoS check.
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|I -> N = * Pass the LOS check
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|L -> O = Meet '''ANY''' of the following conditions
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* Have ≥ 3 CV(L)
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* Have ≤ 1 DD
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|L -> P = Doesn't meet the requirements for O and meet the following
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* Have ≤ 2 CV(L)
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* Have ≥ 2 DD
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|P -> Q/empty = * Fail the LoS check.
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|P -> R =  * Pass the LOS check
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 +
}}
    
=Jiga's 1st take (You can edit)=
 
=Jiga's 1st take (You can edit)=
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<tabber>
 
<tabber>
 
|-|North Composition=
 
|-|North Composition=
* Composition: 0-1 BB(V), 1-2 CVL, 0-1 CV, 1-2 CA/CL(T), 0-2 DD ('''Fast''')
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* Composition: 0-1 BB(V), 1-2 CVL, 0-1 CV, 1-2 CA/CL(T), 0-2 DD ('''FAST''') '''OR''' 6 BB(V)
 
* Route: {{MapRoute|1||A|blue|D|red|E|red|F|red|I|red|N|red}}
 
* Route: {{MapRoute|1||A|blue|D|red|E|red|F|red|I|red|N|red}}
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* If you use a heavy fleet, use this route.
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* Alternative route if you want to avoid the air raid node.
 
|-|South Composition=
 
|-|South Composition=
 
* Composition: 0-1 FBB, 1-2 CVL, 0-1 CA(V), 0-1 AV, 2-3 DD ('''FAST''')
 
* Composition: 0-1 FBB, 1-2 CVL, 0-1 CA(V), 0-1 AV, 2-3 DD ('''FAST''')
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* Route: {{MapRoute|1||A|blue|D|red|E|red|F|red|I|red|N|red}}
 
* Route: {{MapRoute|1||A|blue|D|red|E|red|F|red|I|red|N|red}}
 
* Cheapest composition but very hard to fish due to lack of fishing equipment brought for the fleet.  
 
* Cheapest composition but very hard to fish due to lack of fishing equipment brought for the fleet.  
 
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* Not recommended as it runs into a high risk of getting severely damage from depth charge attacks lacks proper damage.
 
</tabber>
 
</tabber>
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Once you complete these conditions, the next route leading to the final boss will be unlocked.
 
Once you complete these conditions, the next route leading to the final boss will be unlocked.
   −
==Phase 2: Eliminate Escort Princess at {{MapRoute|R|red}}==
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==Phase 2: Eliminate German Escort Princess at {{MapRoute|R|red}}==
 
In this phase, you will be up against the [[German Escort Princess]] who will come with a sizable amount of air power. While her fleet may be difficut to AS, it is still very possible to beat her even under AP as long as you bring equipment that can exploit her weakness. Below is some methods that can be used to effectively do this.
 
In this phase, you will be up against the [[German Escort Princess]] who will come with a sizable amount of air power. While her fleet may be difficut to AS, it is still very possible to beat her even under AP as long as you bring equipment that can exploit her weakness. Below is some methods that can be used to effectively do this.
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* CV(L) should be focused on trying to meet the air-power requirement at the boss.  
 
* CV(L) should be focused on trying to meet the air-power requirement at the boss.  
 
|-|Heavy Composition=
 
|-|Heavy Composition=
* 2 CV(B), 1(F)BB(V), 1 CL, 2 DD
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* 1-2 CV(B), 1-2(F)BB(V), 1 CL, 2 DD
 
* Route: {{MapRoute|1||A|blue|D|red|E|red|G|blue|L|pink|P|red|R|red}}
 
* Route: {{MapRoute|1||A|blue|D|red|E|red|G|blue|L|pink|P|red|R|red}}
 
* A BBV can be used here to provide extra firepower
 
* A BBV can be used here to provide extra firepower
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* A maximum of 3 CV(L/B) and (F)BB(V) can be used in the fleet.
 
</tabber>
 
</tabber>
 +
 +
==Fishing on the Event map==
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Since there are key fishing points in nodes {{MapRoute|I|red}}, {{MapRoute|J|red}}, {{MapRoute|M|red}}, {{MapRoute|N|red}}, {{MapRoute|P|red}}, and {{MapRoute|R|red}}. You can use this opportunity to catch fish while you play the event map.
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This map has a very high yeild of fish so bring a decent amount of fishing gear while maintaining your combat strength to maximize your overall fishing and combat performance (earning up to 2 fish per run).
 +
 +
For more tips on how to do this please review the [[Naval District Saury Festival]] page.
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