Changes

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|-
 
|-
 
|rowspan=2|Torpedo
 
|rowspan=2|Torpedo
|Allies|| {{color|red|-5}}|| {{color|red|-5}}|| -{{color|red|-5}}
+
|Allies|| {{color|red|-5}}|| {{color|red|-5}}|| {{color|red|-5}}
 
|-
 
|-
 
|Enemy|| {{color|red|-5}}|| {{color|red|-5}}|| {{color|red|-5}}
 
|Enemy|| {{color|red|-5}}|| {{color|red|-5}}|| {{color|red|-5}}
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{{!}} The multiplier is chosen randomly.<br>The chance is roughly 50%.
 
{{!}} The multiplier is chosen randomly.<br>The chance is roughly 50%.
 
{{!}}-
 
{{!}}-
{{!}} {{RedPlane}}<br>{{SPB}} {{!}}{{!}} [[Dive Bomber]]s<br>[[SPB|Seaplane Bombers]] {{!}}{{!}} 1.0x {{!}}{{!}}
+
{{!}} {{RedPlane}}<br>{{SPB}}<br>{{IconText|{{ASWPlane}}|Hayabusa|8}} {{!}}{{!}} [[Dive Bomber]]s<br>[[SPB|Seaplane Bombers]]<br>{{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|link=Liaison Aircraft|text=ASW Hayabusa}} {{!}}{{!}} 1.0x {{!}}{{!}} {{IconText|{{ASWPlane}}|Hayabusa|8}} {{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|link=Liaison Aircraft|text=ASW Hayabusa}}'s {{Dive}}<br>is counted as '''0'''.
 
{{!}}-
 
{{!}}-
 
{{!}}rowspan=2{{!}} {{JetFighterBomber2}}<br>{{JetFighterBomber1}} {{!}}{{!}} [[Jets]]<br>(During jet assault) {{!}}{{!}} 1.0x {{!}}{{!}}
 
{{!}}rowspan=2{{!}} {{JetFighterBomber2}}<br>{{JetFighterBomber1}} {{!}}{{!}} [[Jets]]<br>(During jet assault) {{!}}{{!}} 1.0x {{!}}{{!}}
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{{Formula
 
{{Formula
 
|Title=Carrier Night Air Attack Formula
 
|Title=Carrier Night Air Attack Formula
|Math=\text{Night Battle Power}_\text{carrier} = \text{FP}_\text{ship} + \sum_\text{All Night Planes} \text{FP}_\text{night plane} + \text{TP}_\text{night plane} + \text{DB}_\text{night plane} + \text{Night Plane Bonus}
+
|Math=\text{Atk}_\text{base CNAA} = \text{FP}_\text{ship} + \sum_{\text{All } Night Planes} \text{FP}_\text{night plane} + \text{TP}_\text{night plane} + \uparrow\text{TP}_\text{fit bonus} + \text{DB}_\text{night plane} + \uparrow\text{DP}_\text{fit bonus} + \text{Mod}_\text{contact} + \text{Mod}_\text{Night Plane}
|Var=<math>\text{Night Plane Bonus}</math> being:
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|Var=<math>\text{Mod}_\text{Night Plane}</math> being:
 
{{{!}}style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{{{!}}style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{{!}}valign="center"{{!}}  <math>\text{Night Plane Bonus} = \mathrm{A} \times \text{Plane}_\text{Count} + \mathrm{B} \times \left( \text{FP}_\text{night plane} + \text{TP}_\text{night plane} + \text{DB}_\text{night plane} + \text{ASW}_\text{night plane} \right) \times \sqrt{\text{Plane}_\text{Count}} + \sqrt{\bigstar} </math>
 
{{!}}valign="center"{{!}}  <math>\text{Night Plane Bonus} = \mathrm{A} \times \text{Plane}_\text{Count} + \mathrm{B} \times \left( \text{FP}_\text{night plane} + \text{TP}_\text{night plane} + \text{DB}_\text{night plane} + \text{ASW}_\text{night plane} \right) \times \sqrt{\text{Plane}_\text{Count}} + \sqrt{\bigstar} </math>
 
{{!}}}
 
{{!}}}
 
+
* <math>\text{Night Planes}</math> being planes from the following list '''with a plane count above 0''':
 +
** {{Night Fighter Aircraft}} [[Night Fighter]]s
 +
** {{Night Torpedo Bomber}} [[Night Torpedo Bomber]]s
 +
** {{BluePlane}} {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish}}
 +
** {{RedPlane}} {{Equipment/Link|Zero Fighter Model 62 (Fighter-bomber / Iwai Squadron)|text=Zero FB Iwai}}
 +
** {{RedPlane}} {{Equipment/Link|Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)|text=Suisei Photobomb}}
 +
*** other planes are ignored.
 +
* <math>\text{FP}_\text{ship}</math> is the base {{Firepower}} firepower of the ship.
 +
* <math>\text{FP}_\text{night plane}, \text{TP}_\text{night plane}, \text{DB}_\text{night plane}, \text{ASW}_\text{night plane}</math> are respectively the '''base''' {{Firepower}}, {{Torpedo}}, {{Dive}}, {{ASW}} of the Night Planes.
 +
* <math>\uparrow\text{TP}_\text{fit bonus}, \uparrow\text{DP}_\text{fit bonus}</math> are the {{Torpedo}}/{{Dive}} [[Fit Bonus]]es of either Night plane or the {{Aviation Personnel}} {{Equipment/Link|Skilled Deck Personnel + Aviation Maintenance Hands|text=SDP+}}.
 +
** {{Firepower}} Firepower fit bonuses are ignored.
 +
* <math>\text{Mod}_\text{contact}</math> is the Night Battle Contact if {{Night Recon}} [[Night Recon]] is triggered. The value depend of the '''Accuracy''' {{Hit}}:
 +
** '''5''' for 1 {{Hit}},
 +
** '''7''' for 2 {{Hit}}.
 
* <math>\mathrm{A}</math> is:
 
* <math>\mathrm{A}</math> is:
 
**'''3''' for [[Night Plane]]s,
 
**'''3''' for [[Night Plane]]s,
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**'''0.45''' for [[Night Plane]]s,
 
**'''0.45''' for [[Night Plane]]s,
 
**'''0.3''' for {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish}}, {{Equipment/Link|Zero Fighter Model 62 (Fighter-bomber / Iwai Squadron)|text=Zero FB Iwai}} and {{Equipment/Link|Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)|text=Suisei Photobomb}}.
 
**'''0.3''' for {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish}}, {{Equipment/Link|Zero Fighter Model 62 (Fighter-bomber / Iwai Squadron)|text=Zero FB Iwai}} and {{Equipment/Link|Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)|text=Suisei Photobomb}}.
 +
* <math>\bigstar</math> unlike other formula this is directly the [[improvement]] level of the plane.
 
|Notes=Unlike daytime carrier attacks, it is possible to attack even if no bombers are equipped.
 
|Notes=Unlike daytime carrier attacks, it is possible to attack even if no bombers are equipped.
 
** Night fighters are still needed to trigger the attack.
 
** Night fighters are still needed to trigger the attack.
* Like daytime carrier attacks, carriers are unable to attack if moderately damaged or worse.
+
* Like daytime carrier attacks, carriers are unable to attack if {{color|orange|'''moderately damaged (中破)'''}} or worse.
** Armored carriers are only disabled at heavy damage.
+
** Armored carriers are only disabled at {{color|red|'''heavily damaged (大破)'''}}.
** Carriers that can use the night battle shelling formula will use that instead if moderately damaged.
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** Carriers that can use the night battle shelling formula will use that instead if {{color|orange|'''moderately damaged (中破)'''}}.
 
* The formula '''only takes into account the base stats of the carrier and night attack capable planes equipped'''.  
 
* The formula '''only takes into account the base stats of the carrier and night attack capable planes equipped'''.  
 
** The [[Improvement]] stats are not taken into account.
 
** The [[Improvement]] stats are not taken into account.
 
*** This means any other stats and upgrade bonuses from equipment like guns and non-night-capable planes are ignored.
 
*** This means any other stats and upgrade bonuses from equipment like guns and non-night-capable planes are ignored.
** This also means that any [[Visible Bonus]] from Planes is also ignored.
+
** This also means that any [[Visible Bonus]] from other planes are also ignored.
*** The [[Visible Bonus]]es given by the [[SDP+]] are whoever counted here.
   
This applies to [[Combat/Night_Battle#Carrier_Night_Attacks|carrier night air attack]]
 
This applies to [[Combat/Night_Battle#Carrier_Night_Attacks|carrier night air attack]]
 
}}
 
}}
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