Changes

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|Math=\text{Atk}_\text{base carrier shelling} = \bigl\lfloor \left( \text{FP} + \text{TP} + \bigstar + \left[ \text{DB} \times 1.3 \right] + \text{Mod}_\text{CF} \right) \times 1.5 \bigr\rfloor + 55
 
|Math=\text{Atk}_\text{base carrier shelling} = \bigl\lfloor \left( \text{FP} + \text{TP} + \bigstar + \left[ \text{DB} \times 1.3 \right] + \text{Mod}_\text{CF} \right) \times 1.5 \bigr\rfloor + 55
 
|Notes=Dive and Torpedo groups contribute, respectively, 1.95 and 1.5 times their dive bomb and torpedo stats toward shelling power
 
|Notes=Dive and Torpedo groups contribute, respectively, 1.95 and 1.5 times their dive bomb and torpedo stats toward shelling power
* <math>TP</math> is the sum of all torpedo stat from {{BluePlane}} [[Torpedo Bomber]]s including [[Fit Bonus]].
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* <math>TP</math> is the sum of all {{Torpedo}} torpedo stat any equipment including [[Fit Bonus]].
* If a carrier is not equipped with any torpedo or dive bombers, she will not participate in shelling.
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* <math>DB</math> is the sum of all {{Dive}} bombing stat any equipment including [[Fit Bonus]].
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* If a carrier is not equipped with any {{BluePlane}} torpedo or {{RedPlane}} dive bombers, she will not participate in shelling.
 
** This also applies if they have lost all bombers during the aerial combat phase.
 
** This also applies if they have lost all bombers during the aerial combat phase.
 
** But even if an air group has had all its planes shot down, it will still contribute towards carrier shelling power (if the CV is still capable of attacking).
 
** But even if an air group has had all its planes shot down, it will still contribute towards carrier shelling power (if the CV is still capable of attacking).
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===Shelling Support===
 
===Shelling Support===
Basic attack power is calculated in the same way as normal for [[#Surface_Shelling|surface ships]] and carriers except that firepower is reduced by 1.
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Basic attack power is calculated in a similar way as normal for [[#Surface_Shelling|surface ships]] and carriers except that firepower is reduced by 1.
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{{Formula
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|Title=Surface Attack Formula
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|Math=\text{Atk}_\text{support shelling} = \text{FP} + 4
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|Notes=For support only visible {{Firepower}} Firepower is used.
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}}
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{{Formula
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|Title=Carrier Shelling Attack Formula
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|Math=\text{Atk}_\text{base carrier shelling} = \bigl\lfloor \left( \text{FP} + \text{TP} + \left[ \text{DB} \times 1.3 \right] - 1 \right) \times 1.5 \bigr\rfloor + 55
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|Notes=Dive and Torpedo groups contribute, respectively, 1.95 and 1.5 times their dive bomb and torpedo stats toward shelling power
 +
* <math>TP</math> is the sum of all torpedo stat from {{BluePlane}} [[Torpedo Bomber]]s
 +
** The inclusion of plane's torpedo [[Fit Bonus]] is still inverified.
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* If a carrier is not equipped with any torpedo or dive bombers, she will not participate in shelling support.
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** This also applies if they have lost all bombers during the aerial combat phase.
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** But even if an air group has had all its planes shot down, it will still contribute towards carrier shelling power (if the CV is still capable of attacking).
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* Remember that {{Star}} improvement bonus does not work in support.
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* Slot sizes and the number of remaining aircraft '''do not affect''' carrier attack power during shelling support.
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* Carriers have the easiest time hitting the damage cap. This makes them very powerful assets for support.
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* Planes are '''not shot down''' when a carrier participates in shelling.
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*Unlike in normal shelling {{Ship/Link|Hayasui Kai}}/{{Ship/Link|Yamashio Maru Kai}} use the surface shelling formula.
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}}
    
===Airstrike Support===
 
===Airstrike Support===
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