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<includeonly><span class="map-node" style="
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<includeonly><span class="map-node" style="position:absolute;left:{{#expr:{{{x|0}}} - {{{size|40}}} / 2 round 0}}px;top:{{#expr:{{{y|0}}} - {{{size|40}}} / 2 round 0}}px;width:{{{size|40}}}px;height:{{{size|40}}}px"><span class="map-node-label" style="display:none;position:absolute;color:yellow">{{{1|}}}</span><span class="square-link" title="{{{1|}}}">[[#{{#explode:{{PAGENAME}}|/|1}} {{{1|}}} {{{2|}}}| ]]</span></span></includeonly><noinclude>See [[Template:Map/Image]].</noinclude>
    position: absolute;
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    {{#if:{{{overlay|}}}|border:1px solid yellow;}}
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    left:     {{#expr:{{{x|0}}} - {{{size|40}}} / 2 round 0}}px;
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    top:     {{#expr:{{{y|0}}} - {{{size|40}}} / 2 round 0}}px;
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    width:   {{{size|40}}}px;
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    height:   {{{size|40}}}px;"><span class="map-node-label" style="{{#if:{{{overlay|}}}|display:inline;|display:none;}}position:absolute;color:yellow">{{{1|}}}</span>[[File:Blank_square.png|{{{size|40}}}px|link=#{{#explode:{{PAGENAME}}|/|1}} {{{1|}}} {{{2|}}}]]</span></includeonly><noinclude>
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Used to add clickable nodes to [[Template:Event/Map]] (a call per each node).
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==Parameters==
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===[1]===
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Node label (A, B, etc.), should correspond to an existing [[Template:NodeInfo]] node for it to be clickable.
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===[2]===
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Difficulty (Easy, Medium, or Hard), should correspond to an existing [[Template:NodeInfo]] node for it to be clickable.
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===x, y===
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Coordinates of the node center (roughly).
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===size===
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Size (diameter) of the clickable area, defaults to 40.
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==Examples==
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<pre>
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{{Event/Map|
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{{Event/MapNode|A|Easy|x=...|y=...}}
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{{Event/MapNode|B|Easy|x=...|y=...}}
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...
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}}
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</pre>
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See [[Winter 2017 Event/E-3/Enemy patterns]] for example.
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</noinclude>
 
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