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Created page with "This is a module containing the data for the equipment {{{1}}}. ==Equipment Data Format== This module should return a table with key value pairs describing the equipment. =..."
This is a module containing the data for the equipment {{{1}}}.

==Equipment Data Format==

This module should return a table with key value pairs describing the equipment.

===_name===
String. The name of the equipment.

If unknown, omit or set to ''nil''.

===_page===
String. The [[Kancolle Wiki]] page for the equipment. If it is the same as the name, set to ''false''.

===_id===
Integer. The id of the equipment. Refer to ''api_id''.

If unknown, omit or set to ''nil''.

===_japanese_name===
String. The japanese name of the equipment. Refer to ''api_name''.

If unknown, omit or set to ''nil''.

===_type===
Integer. The type of the equipment. Refer to ''api_type[2]''.

If unknown, omit or set to ''nil''.

===_icon===
Integer. The icon that the equipment uses. Refer to ''api_type[3]''.

If unknown, omit or set to ''nil''.

===_rarity===
Integer. The rarity of the equipment. Refer to ''api_rare''.

If unknown, omit or set to ''nil''.

===_back===
Integer. The background of the equipment card. Defaults to the rarity.

===_stars===
Integer. The amount of stars on the equipment card. Defaults to the background value.

===_card===
String. The name of the ship card image on [[Kancolle Wiki]]. Omit the "File:" namespace.

If unknown, omit or set to ''nil''.

===_firepower===
Integer. The firepower bonus granted by the equipment. Refer to ''api_houg''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_bombing===
Integer. The bombing bonus granted by the equipment. Refer to ''api_baku''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_torpedo===
Integer. The torpedo bonus granted by the equipment. Refer to ''api_raig''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_aa===
Integer. The AA bonus granted by the equipment. Refer to ''api_tyku''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_armor===
Integer. The armor bonus granted by the equipment. Refer to ''api_souk''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_asw===
Integer. The ASW bonus granted by the equipment. Refer to ''api_tais''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_shelling_accuracy===
Integer. The accuracy bonus granted by the equipment. Refer to ''api_houm''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_torpedo_accuracy===
Integer. The torpedo accuracy bonus granted by the equipment. Refer to ''api_raim''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_evasion===
Integer. The evasion bonus granted by the equipment. Refer to ''api_houk''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_los===
Integer. The LOS bonus granted by the equipment. Refer to ''api_saku''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_speed===
Integer. The speed granted by this equipment. Refer to ''api_soku''.

If no speed is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_luck===
Integer. The luck bonus granted by this equipment. Refer to ''api_luck''.

If no bonus is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_range===
Integer. The range granted by this equipment. Refer to ''api_leng''.

If no range is granted, set to ''false''.

If unknown, omit or set to ''nil''.

===_special===
String. The special effect granted by this equipment.

If no effect, set to false.

If unknown, omit or set to ''nil''.

===_scrap_fuel===
Integer. The amount of fuel returned when this equipment is scrapped. Refer to ''api_broken[0]''.

If no fuel is returned, set to ''false''.

If unknown, omit or set to ''nil''.

===_scrap_ammo===
Integer. The amount of ammo returned when this equipment is scrapped. Refer to ''api_broken[1]''.

If no ammo is returned, set to ''false''.

If unknown, omit or set to ''nil''.

===_scrap_steel===
Integer. The amount of steel returned when this equipment is scrapped. Refer to ''api_broken[2]''.

If no steel is returned, set to ''false''.

If unknown, omit or set to ''nil''.

===_scrap_bauxite===
Integer. The amount of bauxite returned when this equipment is scrapped. Refer to ''api_broken[3]''.

If no bauxite is returned, set to ''false''.

If unknown, omit or set to ''nil''.

===_buildable===
Boolean. Whether the equipment is buildable through [[Development]].

If unknown, omit or set to ''nil''.

===_upgradable===
Table. A table containing information on the equipment's upgradability in [[Akashi's Improvement Arsenal]].

If the equipment is not upgradable, set to ''false''.

If unknown, omit or set to ''nil''.

Each tier of upgradability should be recorded as a table under the number of stars the tier starts at.

=====_fuel=====
Integer. The amount of fuel it takes to upgrade at this tier.

If unknown, omit or set to ''nil''.

=====_ammo=====
Integer. The amount of ammo it takes to upgrade at this tier.

If unknown, omit or set to ''nil''.

=====_steel=====
Integer. The amount of steel it takes to upgrade at this tier.

If unknown, omit or set to ''nil''.

=====_bauxite=====
Integer. The amount of bauxite it takes to upgrade at this tier.

If unknown, omit or set to ''nil''.

=====_development_material=====
Integer. The amount of development materials it takes to upgrade at this tier.

If unknown, omit or set to ''nil''.

=====_development_material_x=====
Integer. The amount of development materials it takes to upgrade at this tier with guaranteed success.

If unknown, omit or set to ''nil''.

=====_improvement_material=====
Integer. The amount of improvement materials it takes to upgrade at this tier.

If unknown, omit or set to ''nil''.

=====_improvement_material_x=====
Integer. The amount of improvement materials it takes to upgrade at this tier with guaranteed success.

If unknown, omit or set to ''nil''.

=====_ship=====
Table. A table containing key-value pairs of the ships that can help in upgrading the equipment, and a table describing the days they can help in upgrading.

Ships should be specified in ''ship_name''/''suffix'' form. If no ship is required, the key should be ''false''.

======Monday======
Boolean. Whether the equipment is upgradable on Monday.

If unknown, omit or set to ''nil''.

======Tuesday======
Boolean. Whether the equipment is upgradable on Tuesday.

If unknown, omit or set to ''nil''.

======Wednesday======
Boolean. Whether the equipment is upgradable on Wednesday.

If unknown, omit or set to ''nil''.

======Thursday======
Boolean. Whether the equipment is upgradable on Thursday.

If unknown, omit or set to ''nil''.

======Friday======
Boolean. Whether the equipment is upgradable on Friday.

If unknown, omit or set to ''nil''.

======Saturday======
Boolean. Whether the equipment is upgradable on Saturday.

If unknown, omit or set to ''nil''.

======Sunday======
Boolean. Whether the equipment is upgradable on Sunday.

If unknown, omit or set to ''nil''.
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