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| |map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] | | |map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] |
| |map_1_text=Map | | |map_1_text=Map |
− | |map_2=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]] | + | |map_2=[[File:{{ROOTPAGENAME}} E-4 Map Phase 0,5.png|450px]] |
− | |map_2_text=Phase 1 | + | |map_2_text=Phase 0.5 |
− | |map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1,5.png|450px]] | + | |map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]] |
− | |map_3_text=Phase 1.5 | + | |map_3_text=Phase 1 |
− | |map_4=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] | + | |map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1,5.png|450px]] |
− | |map_4_text=Phase 2 | + | |map_4_text=Phase 1.5 |
− | |map_5=[[File:{{ROOTPAGENAME}} E-4 LBAS Range.png|450px]] | + | |map_5=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] |
− | |map_5_text=LBAS | + | |map_5_text=Phase 2 |
| + | |map_6=[[File:{{ROOTPAGENAME}} E-4 LBAS Range.png|450px]] |
| + | |map_6_text=LBAS |
| |boss_hard= 800 TP + 2100 HP | | |boss_hard= 800 TP + 2100 HP |
− | |boss_medium= ? TP + ? HP | + | |boss_medium= 600 TP + 2100 HP |
− | |boss_easy= ? TP + ? HP | + | |boss_easy= 450 TP + 2100 HP |
− | |boss_casual= ? TP + ? HP | + | |boss_casual= 400 TP + 2100 HP |
| |reward_all= | | |reward_all= |
− | |phase_1_boss= {{EnemyLink|Light Carrier Nu-Class B Flagship}} | + | |phase_1_boss= {{EnemyLink|Light Carrier Nu-Class Flagship|text= Light Carrier Nu-Class B Flagship}} |
| |phase_2_boss= {{EnemyLink|Seaplane Tender Princess}} | | |phase_2_boss= {{EnemyLink|Seaplane Tender Princess}} |
| |phase_3_boss= | | |phase_3_boss= |
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| {{MapBranchingTable | | {{MapBranchingTable |
| |title = E-4 Branching Rules | | |title = E-4 Branching Rules |
− | |id = ??? | + | |id = 56-4 |
− | |order = ??? | + | |order = A,B,D,G,H,I,M,P,S |
− | |?? -> ?? = | + | |A/empty -> B,D = Active Branching |
− | | + | |B -> C = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CL ≥ 1 or amount of DD ≥ 5 |
| + | ** If fleet contains (F)BB(V) or CVL, amount of CL ≥ 1 |
| + | ** Does not meet the requirements to go to G |
| + | |B -> E/red/darkorange = Does not meet the requirements to go to C |
| + | |B -> G/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Fast fleet |
| + | ** Fleet contains only CL + DD |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 5 |
| + | |D -> E/red/darkorange = ??? |
| + | |D -> F/red/darkorange = * Does not meet the requirements to go to H |
| + | |D -> H/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of BBV = 0 |
| + | ** Amount of CVL ≤ 1 |
| + | *** If single fleet, amount of CVL = 0 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 4 |
| + | *** If fleet contains AV, (F)BB, CAV or CLT, amount of DD ≥ 5 |
| + | |G/empty -> H/pink,I/night = Active Branching |
| + | |H/pink -> I/night = * Phase 1: Fixed routing |
| + | * Phase 2: Unreachable |
| + | |H/pink -> P/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB = 0 |
| + | ** Amount of BBV ≤ 1 |
| + | ** If fleet contains CVL, amount of AV = 0 |
| + | |H/pink -> Q = * Does not meet the requirements to go to P |
| + | |I/night -> J/pink = * Does not meet the requirements to go to K |
| + | |I/night -> K = * Meet '''ALL''' of the following requirements: |
| + | ** Fleet does not contain (F)BB(V) or CAV |
| + | ** Amount of CVL ≤ 1 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD+DE ≥ 4 |
| + | ** Does not meet the requirements to go to L |
| + | |I/night -> L/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Node L is unlocked |
| + | ** Fleet does not contain (F)BB(V) or CVL |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD+DE ≥ 5 |
| + | |M/resource -> N/empty = * Fail the LoS check |
| + | |M/resource -> O = * Pass the LoS check (Cn2=31 '''Hard''') |
| + | |P/pink -> Q = * Does not meet the requirements to go to R |
| + | |P/pink -> R/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Fast Fleet |
| + | ** Amount of (F)BB(V) = 0 |
| + | ** Amount of CVL = 0 |
| + | ** Amount of DD = 5 |
| + | |S/night -> T = * ??? |
| + | |S/night -> U/empty = * Fail the LoS check |
| + | |S/night -> V = * Pass the LoS check (Cn2=37 '''Hard''') |
| + | * ??? |
| }} | | }} |
| | | |
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| {{/Historical Bonuses}} | | {{/Historical Bonuses}} |
| | | |
− | ==Map overview== | + | ==Map Overview== |
− | Soon™
| + | E-4 consists of 2 main phases and requires the use of Strike Forces |
| + | |
| + | * This map uses 2 locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''Yokosuka Defence Squadron''' (from E-1), |
| + | ** [[File:{{ROOTPAGENAME}} Tag 6.png]] '''Operation I-go Fleet''' |
| + | ** {{TextGlow|'''Both tags can be mixed in all difficulties'''|black|text-colour=Lime|glow-size=2px}}, see ''[[#Branching Table|here]]''. |
| + | |
| + | * 2 [[LBAS]] are available to sortie into this map. |
| + | ** One additional LBAS is available to be set to defend on this map |
| + | * '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|F|darkorange}} |
| + | * '''"Night Battle" nodes''' are present on {{MapRoute|I|purple|S|purple}} |
| + | |
| + | ==Phase 0.5 - Unlock TP Phase== |
| + | {|class="wikitable" |
| + | ! !! K !! J |
| + | |- |
| + | |Hard || S x2|| AS x2 |
| + | |- |
| + | |Medium|| S x2|| AS |
| + | |- |
| + | |Easy || S x2|| - |
| + | |- |
| + | |Casual|| A+|| - |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node J= |
| + | * Striking Force: '''0-1/AV, 1-2CVL, 0-1CAV, 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|B|red|C|red|G|blue|I|purple|J|pink}} |
| + | ** AP/AS: '''112/251''' (Hard) |
| + | *** This AS value only applies to 2 out of 3 compositions, it is possible to roll a significantly harder composition at 192/431 AP/AS |
| + | **2CVL '''or''' a CAV (not CA) are needed to route to J. |
| + | |
| + | |-|Node K= |
| + | * Single Fleet // Striking Force: '''1CL, 5-6DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|B|red|G|blue|I|purple|K|red}} |
| + | ** Having less DD will route to {{MapRoute|C|red}}. |
| + | </tabber> |
| + | |
| + | ==Phase 1 - TP== |
| + | Phase 1 is a '''"[[Transport Operation]]"''': |
| + | |
| + | * Single Fleet // Striking Force: '''1CL, 5-6DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|B|red|G|blue|I|purple|L|pink|M|green|O|red}} |
| + | * LoS check: 30~31 Cn2 (Hard) |
| + | * LBAS: Range 8, 56/112 AD/AP |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| + | ** An {{FCF}} [[Elite Torpedo Squadron Command Facility]] or [[Striking Force Fleet Command Facility]] may also be utilized. |
| + | |
| + | ==Phase 1.5 - Gimmick== |
| + | {|class="wikitable" |
| + | ! !! S |
| + | |- |
| + | |Hard || S x3 |
| + | |- |
| + | |Medium|| S x2 |
| + | |- |
| + | |Easy || A+ x2 |
| + | |- |
| + | |Casual|| A+ x2 |
| + | |} |
| + | |
| + | ;Node S |
| + | *Use [[#Phase 2]]'s fleet |
| + | |
| + | ==Phase 2== |
| + | * Striking Force: '''1CA(V)/CL/AV, 1CL, 5DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||D|red|H|pink|P|pink|R|blue|S|purple|V|red}} |
| + | * LBAS: Range 7, 131/261 AD/AP on Hard |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the air nodes. |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |