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− | This page is for Effective Line of Sight (ELoS) as it pertains to branching requirements. Certain maps require your fleet to hit a certain LoS threshold in order to get routed to the boss or pre-boss. As a rule '''LoS from equipment is more important than ship LoS''' when determining ELoS. | + | This page is for "Effective Line of Sight" (ELoS), also called "Fleet LoS", as it pertains to branching requirements. Certain maps require the fleet to hit a certain LoS threshold in order to get routed to the boss or pre-boss. As a rule '''LoS from equipment is more important than ship LoS''' when determining ELoS. |
| | | |
− | For a details on the LoS {{LOS}} stat, please see [[Stats#Line of Sight|Stats]]. | + | For details on the LoS {{LOS}} stat, please see [[Stats#Line of Sight|Stats]]. |
| | | |
| =Calculating LoS= | | =Calculating LoS= |
| ===Formula 33=== | | ===Formula 33=== |
| Formula 33, sometimes referred to as F33 is the most accurate "Fleet LoS" calculation formula known. It is described as follows<ref>http://ja.kancolle.wikia.com/wiki/%E3%83%9E%E3%83%83%E3%83%97%E7%B4%A2%E6%95%B5</ref>: | | Formula 33, sometimes referred to as F33 is the most accurate "Fleet LoS" calculation formula known. It is described as follows<ref>http://ja.kancolle.wikia.com/wiki/%E3%83%9E%E3%83%83%E3%83%97%E7%B4%A2%E6%95%B5</ref>: |
− | | + | {{Formula |
− | <math>
| + | |Title=LoS Formula 33 |
− | \begin{align} | + | |Math=\begin{align} |
− | \phi &= \sum_{s \in \text{Ships}} \sqrt{L_s} + C_{n} \sum_{l \in \text{Slots}}C_{l} ( S_{l} + S_l^{\star} ) - \lceil Q \times H \rceil + 2M \\ | + | \text{Fleet}_\text{LoS} &= \sum_{s \in \text{Ships} } \sqrt{Ship_\text{LoS} } + C_{n} \sum_{e \in \text{Equipment} }C_{e} ( S_{e} + S_e^{\star} ) - \lceil Q \times HQ_\text{Lv} \rceil + 2M \\ |
− | S_l^{\star} &= C_l^{\star} \cdot \sqrt{\bigstar_l}
| + | S_e^{\star} &= C_e^{\star} \cdot \sqrt{\bigstar_e} |
| \end{align} | | \end{align} |
− | </math> | + | |Var=<math>Ship_\text{LoS}</math> the ship's base LoS {{LOS}}. |
− | | |
− | '''With:'''
| |
− | *<math>L_s</math> the ship's base LoS {{LOS}}.
| |
| **Total LoS {{LOS}} of [[Equipment Bonuses|visible fit bonuses]] should be added to this part, unlike equipment improvement bonuses. | | **Total LoS {{LOS}} of [[Equipment Bonuses|visible fit bonuses]] should be added to this part, unlike equipment improvement bonuses. |
| *<math>C_{n}</math> the Node factor, it represents the weighting of the formula that is '''known to vary''' across different maps and nodes. See [[Line_of_Sight#Equipment LoS weighting modifier|following section]] for more details. | | *<math>C_{n}</math> the Node factor, it represents the weighting of the formula that is '''known to vary''' across different maps and nodes. See [[Line_of_Sight#Equipment LoS weighting modifier|following section]] for more details. |
− | *<math>C_{l}</math> the equipment multiplier (see bellow), | + | *<math>C_{e}</math> the equipment multiplier (see bellow), |
− | *<math>S_{l}</math> the displayed LoS value of the equipment, excluding visible fit bonus, | + | *<math>S_{e}</math> the displayed LoS value of the equipment, excluding visible fit bonus, |
− | *<math>S_l^{\star}</math> the equipment's [[Improvement]] {{Star}} bonus to eLoS (see <math>C_l^{\star}</math> bellow), | + | *<math>S_e^{\star}</math> the equipment's [[Improvement]] {{Star}} bonus to equipment LoS (see <math>C_l^{\star}</math> bellow), |
− | | + | *<math>C_e^{\star}</math> is the improvement modifier of the equipment, ''see table bellow. |
| + | *<math>\bigstar_e</math> is the improvement level {{star}} of the equipment. |
| *<math>Q</math> the HQ level modifier, varying depending on the map: | | *<math>Q</math> the HQ level modifier, varying depending on the map: |
− | ** '''0.35''' i [[5-2]] and [[6-3]]. | + | ** '''0.35''' on [[5-2]] and [[6-3]]. |
| ** '''0.4''' otherwise. | | ** '''0.4''' otherwise. |
− | *<math>H</math> the HQ level. | + | *<math>HQ_\text{Lv}</math> the HQ level. |
| | | |
| *<math>M</math> the number of empty ship slots in the fleet: | | *<math>M</math> the number of empty ship slots in the fleet: |
| **'''0''' for 6 ships fleet, | | **'''0''' for 6 ships fleet, |
| **'''+1''' increase per missing ship, | | **'''+1''' increase per missing ship, |
− | ***This value can increase mid-sortie if a ship is ''sunk'' or ''retreated''. | + | ***This value can increase mid-sortie if a ship is ''sunk'' or ''[[Evacuation|evacuated]]''. |
| **'''-1''' for a full [[Striking Force Fleet]] (7 ships). | | **'''-1''' for a full [[Striking Force Fleet]] (7 ships). |
| + | |Notes=Equipment LoS weight more than ship LoS. |
| + | }} |
| | | |
| + | ===Equipment Types=== |
| {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |
| !colspan=2|Equipment type | | !colspan=2|Equipment type |
− | !width=50px|<math>C_{l}</math> | + | !width=50px|<math>C_{e}</math> |
− | !width=50px|<math>C_l^{\star}</math> | + | !width=50px|<math>C_e^{\star}</math> |
| |- | | |- |
− | !{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Seaplane}}|recon}}!![[SPR|Seaplane Recons]] | + | !{{SPR}}!![[SPR|Seaplane Recons]] |
| |1.2 | | |1.2 |
| |1.2 | | |1.2 |
| |- | | |- |
− | !{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Seaplane}}|bomber}}!![[SPB|Seaplane Bombers]] | + | !{{SPB}}!![[SPB|Seaplane Bombers]] |
| |1.1 | | |1.1 |
| |1.1 | | |1.1 |
| |- | | |- |
− | !{{YellowPlane}}!![[:Category:Recon Aircraft|Carrier Recons]] | + | !{{YellowPlane}}!![[Carrier Recon]]s |
| |1 | | |1 |
| |1.2 | | |1.2 |
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| |- | | |- |
| !{{GreenPlane}}!![[Fighter]] | | !{{GreenPlane}}!![[Fighter]] |
− | |rowspan=12|0.6 | + | |rowspan=17|0.6 |
| |- | | |- |
| !{{RedPlane}}!![[Dive Bomber]]s | | !{{RedPlane}}!![[Dive Bomber]]s |
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| !{{SeaplaneFighter}}!![[SPF|Seaplane Fighters]] | | !{{SeaplaneFighter}}!![[SPF|Seaplane Fighters]] |
| |- | | |- |
− | !{{ASWPlane}}!![[:Category:Liaison Aircrafts|Liaison Aircrafts]] | + | !{{ASWPlane}}!![[Liaison Aircraft]] |
| |- | | |- |
− | !{{LargeFlyingBoat}}!![[:Category:Flying Boat|Large Flying Boats]] | + | !{{LargeFlyingBoat}}!![[LFB|Large Flying Boats]] |
| |1.2 | | |1.2 |
| |- | | |- |
− | !{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Small}}!![[:Category:Small Radar|Small Radars]] | + | !{{Small Radar}}!![[Small Radar]]s |
| |1.25 | | |1.25 |
| |- | | |- |
− | !{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Large}}!![[:Category:Large Radar|Large Radars]] | + | !{{Large Radar}}!![[Large Radar]]s |
| |1.4 | | |1.4 |
| |- | | |- |
− | !{{Sonar}}!![[:Category:Sonar|Sonars]] | + | !{{Sonar}}!![[Sonar]]s |
− | |rowspan=6|0 | + | |rowspan=10|0 |
| |- | | |- |
− | !{{Searchlight}}!![[:Category:Searchlight|Searchlights]] | + | !{{Searchlight}}!![[:Category:Searchlights|Searchlights]] |
| |- | | |- |
− | !{{SurfaceShipPersonnel}}!![[:Category:Lookout|Skilled Lookouts]] | + | !{{SurfaceShipPersonnel}}!![[:Category:Surface Ship Personnel|Skilled Lookouts]] |
| |- | | |- |
| !{{Aviation Personnel}}!![[:Category:Aviation Personnel|Aviation Personnel]] | | !{{Aviation Personnel}}!![[:Category:Aviation Personnel|Aviation Personnel]] |
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| !{{CommandFacility}}!![[:Category:Command Facilities|Command Facilities]] | | !{{CommandFacility}}!![[:Category:Command Facilities|Command Facilities]] |
| |- | | |- |
− | !colspan=2|Other equipment types | + | !{{SubmarineRadar}}!![[:Category:Submarine Equipment|Submarine Equipment]] |
− | |0 | + | |- |
| + | !{{Landing Craft}}!![[Landing Craft]] |
| + | |- |
| + | !{{Minisub}}!![[Midget Submarine]]s |
| + | |- |
| + | !{{RedGunLight}}!![[Small Caliber Main Gun]]s |
| |} | | |} |
| + | Other equipment types are speculated to be:<ref>Default based on Vita datamine</ref> |
| + | *<math>C_{e}=0.6</math> |
| + | *<math>C_e^{\star}=0</math> |
| | | |
| ===Equipment LoS weighting modifier=== | | ===Equipment LoS weighting modifier=== |
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| | | |
| {|class="wikitable" style="text-align: center" | | {|class="wikitable" style="text-align: center" |
− | !Map!!C<sub>n</sub>!!Origin Node!!Lower Threshold!!Upper Threshold!!Destination Node!!Notes | + | !Map!!C<sub>n</sub>!!Origin Node!!Lower Threshold!!Upper Threshold!!Destination Node!!Fail Destination!!Notes |
| |- | | |- |
| ![[1-6]] | | ![[1-6]] |
− | | 3 | + | | 3|| M|| 29.7|| 159.6|| J||L |
− | | M | + | |Not meeting composition requirements also routes to L. |
− | | 29.7 | |
− | | 159.6 | |
− | | J | |
− | | Failing LoS or not meeting composition requirements routes to L. | |
| |- | | |- |
| !rowspan=3| [[2-5]] | | !rowspan=3| [[2-5]] |
| |rowspan=3| 1 | | |rowspan=3| 1 |
− | | G|| 37.3|| 87.8|| L | + | | G|| 37.3|| 87.8|| L||K |
− | | Failing LoS routes to K. | |
| |- | | |- |
− | | I|| 31.2|| 59.4|| O | + | | I|| 31.2|| 59.4|| O|| H |
− | | Failing LoS routes to H. | |
| |- | | |- |
− | | J|| 42.4|| 91.2|| O | + | | J|| 42.4|| 91.2|| O|| H |
− | | Failing LoS routes to H. | |
| |- | | |- |
| !rowspan=2| [[3-5]] | | !rowspan=2| [[3-5]] |
| |rowspan=2| 4 | | |rowspan=2| 4 |
− | | G|| 24|| 337|| K | + | | G|| 24|| 337|| K|| I |
− | | Failing LoS routes to I. | |
| |- | | |- |
− | | H|| 39.1|| 321.4|| K | + | | H|| 39.1|| 321.4|| K|| J |
− | | Failing LoS routes to J. | |
| |- | | |- |
| !rowspan=2| [[7-2]] | | !rowspan=2| [[7-2]] |
− | | ??|| E|| -32.1|| 136.5|| G | + | | ??|| E|| -32.1|| 136.5|| G||F |
− | | Failing LoS routes to F. Appears to be fixed routing based on composition but still plays the LoS routing animation. | + | | Appears to be fixed routing based on composition but still plays the LoS routing animation. |
| + | |- |
| + | | 4|| I|| 66.1|| 294.5|| M|| L |
| + | |- |
| + | !rowspan=3| [[7-4]] |
| + | | ??|| G|| ??|| ??|| L||F |
| + | |- |
| + | | ??|| E|| ??|| ??|| K/P||L |
| + | |Not meeting composition requirements also routes to L. |
| + | |- |
| + | | 4|| M|| 50?|| ??|| O||N |
| + | |Not meeting composition requirements also routes to N or P. |
| + | |- |
| + | !rowspan=2| [[7-5]] |
| + | |rowspan=2|4 || O|| 57|| ??|| M||L |
| |- | | |- |
− | | 4|| I|| 66.1|| 294.5|| M | + | | P|| 58|| ??|| T/R||S |
− | | Failing LoS routes to L. | + | |Composition determines the T/R route. |
| |- | | |- |
| !rowspan=3| [[4-5]] | | !rowspan=3| [[4-5]] |
| |rowspan=2| 2 | | |rowspan=2| 2 |
− | | K|| 64.8|| 146.5|| T | + | | K|| 64.8|| 146.5|| T|| L |
− | | Failing LoS routes to L. | |
| |- | | |- |
− | | Q|| 62|| 167|| N/O | + | | Q|| 62|| 167|| N/O|| P |
− | | Failing LoS routes to P. '''Low number of reports.''' | + | | '''Low number of reports.''' |
| |- | | |- |
− | | ??|| O|| 62|| 167|| T | + | | ??|| O|| 62|| 167|| T|| N |
− | | Failing LoS routes to N. Appears to be fixed routing based on composition but still plays the LoS routing animation. | + | | Appears to be fixed routing based on composition but still plays the LoS routing animation. |
| |- | | |- |
| !rowspan=2| [[5-2]] | | !rowspan=2| [[5-2]] |
| |rowspan=2| 2 | | |rowspan=2| 2 |
− | | F|| 64|| 147|| O | + | | F|| 64|| 147|| O|| H |
− | | Failing LoS routes to H. | |
| |- | | |- |
− | | L|| 73.8|| 81|| K | + | | L|| 73.8|| 81|| K|| N |
− | | Failing LoS routes to N. '''Low number of reports.''' | + | | '''Low number of reports.''' |
| |- | | |- |
| !rowspan=2| [[5-4]] | | !rowspan=2| [[5-4]] |
| |rowspan=2| 2 | | |rowspan=2| 2 |
− | | L|| 57|| 185|| P | + | | L|| 57|| 185|| P|| N |
− | | Failing LoS routes to N. | |
| |- | | |- |
− | | M|| 42.3|| 150.1|| P | + | | M|| 42.3|| 150.1|| P|| O |
− | | Failing LoS routes to O. | |
| |- | | |- |
| !rowspan=2| [[5-5]] | | !rowspan=2| [[5-5]] |
| |rowspan=2| 2 | | |rowspan=2| 2 |
− | | O|| 63.8|| 134.5|| S | + | | O|| 63.8|| 134.5|| S|| R |
− | | Failing LoS routes to R. | |
| |- | | |- |
− | | P|| 74.4|| 167.7|| S | + | | P|| 74.4|| 167.7|| S|| Q |
− | | Failing LoS routes to Q. | |
| |- | | |- |
| !rowspan=3| [[6-1]] | | !rowspan=3| [[6-1]] |
| |rowspan=3| 4 | | |rowspan=3| 4 |
− | | G|| 16.7|| 218.1|| H | + | | G|| 16.7|| 218.1|| H|| I |
− | | Failing LoS routes to I. | |
| |- | | |- |
| | H<br>(With [[AS]])|| 25.4|| 201.4 | | | H<br>(With [[AS]])|| 25.4|| 201.4 |
| |rowspan=2| K | | |rowspan=2| K |
− | |rowspan=2| Failing LoS routes to E. | + | |rowspan=2| E |
| |- | | |- |
| | H<br>(Without [[AS]])|| 23.3|| 218.1 | | | H<br>(Without [[AS]])|| 23.3|| 218.1 |
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| !rowspan=3| [[6-2]] | | !rowspan=3| [[6-2]] |
| |rowspan=3| 3 | | |rowspan=3| 3 |
− | | E|| 46|| 179.8|| J | + | | E|| 46|| 179.8|| J|| I |
− | | Failing LoS routes to I. | |
| |- | | |- |
− | | H|| 42.8|| 42.8|| K | + | | H|| 42.8|| 42.8|| K|| G |
− | | Failing LoS routes to G. '''Low number of reports.''' | + | | '''Low number of reports.''' |
| |- | | |- |
− | | I| | + | | I|| 35.7|| 205.8|| K|| G |
− | | 35.7| | |
− | | 205.8| | |
− | | K | |
− | | Failing LoS routes to G. | |
| |- | | |- |
| ![[6-3]] | | ![[6-3]] |
− | | 3|| E|| 19.4|| 180|| G | + | | 3|| E|| 19.4|| 180|| G|| F |
− | | Failing LoS routes to F. Routing is heavily influenced by composition as well. | + | | Routing is heavily influenced by composition as well. |
| |- | | |- |
| !rowspan=2| [[6-5]] | | !rowspan=2| [[6-5]] |
− | | 3|| G|| 56.3|| 196.2|| M | + | | 3|| G|| 56.3|| 196.2|| M|| K |
− | | Failing LoS routes to K. | |
| |- | | |- |
− | | ??|| J|| 37.2|| 193|| M | + | | ??|| J|| 37.2|| 193|| M|| L |
− | | Failing LoS routes to L. Appears to be fixed routing based on composition but still plays the LoS routing animation. | + | | Appears to be fixed routing based on composition but still plays the LoS routing animation. |
| |} | | |} |
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