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| + | {{World/Hub}} |
| ==World 2-1: 南西諸島近海 Nansei Islands Coastal Waters== | | ==World 2-1: 南西諸島近海 Nansei Islands Coastal Waters== |
| {{LabSortieworld | | {{LabSortieworld |
− | | map = 02_01.png | + | | page = World 2/2-1 |
| | difficulty = ☆ ☆ ☆ | | | difficulty = ☆ ☆ ☆ |
| | item = {{steel}} {{IC}} | | | item = {{steel}} {{IC}} |
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| | aircon = {{AirControlSystem | | | aircon = {{AirControlSystem |
| | Map = 2-1 | | | Map = 2-1 |
− | | Fleet = '''Light:''' 1CL, 1AV, 4DD<br/>'''Heavy:''' 1BB, 1CV, 1AV, 1CL, 2DD | + | | Fleet = '''Light:''' 1CL, 1AV, 4DD (fast)<br/>'''Heavy:''' 1BB, 1CV, 1AV, 1CL, 2DD |
| | Route = '''Light:''' {{MapRoute|C|red|E|green|H|red}}<br/>'''Heavy:''' {{MapRoute|C|red|E|green|D|red|H|red}} | | | Route = '''Light:''' {{MapRoute|C|red|E|green|H|red}}<br/>'''Heavy:''' {{MapRoute|C|red|E|green|D|red|H|red}} |
| | AS = 81 | | | AS = 81 |
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| }} | | }} |
| }} | | }} |
| + | |
| + | ===Map Unlocking & Progression=== |
| + | '''2-1''' is unlocked after clearing [[1-4]]. |
| + | |
| + | To clear the map, the boss's flagship must be sunk once. |
| + | |
| ===Stage Guide=== | | ===Stage Guide=== |
| {{MapBranchingTable | | {{MapBranchingTable |
| |title = 2-1 Branching Rules | | |title = 2-1 Branching Rules |
− | |expand = true
| |
| |id = 2-1 | | |id = 2-1 |
| |C -> B/resource, D, E/resource = | | |C -> B/resource, D, E/resource = |
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| **Random between F and D if the amount of ships in fleet is not 6 (25% F, 75% D) | | **Random between F and D if the amount of ships in fleet is not 6 (25% F, 75% D) |
| *Meet '''ANY''' of the following to go to H | | *Meet '''ANY''' of the following to go to H |
− | **Fast fleet, amount of ships in fleet ≤ 5, CL = 1 and DD ≥ 3 ('''Overrides D node branching above''') | + | **Fast fleet, amount of ships in fleet ≤ 5, CL = 1 and DD ≥ 3 |
| + | ***('''Overrides D node branching''') |
| **CL ≤ 1 and DD+DE ≥ 5 (No other ship type allowed) | | **CL ≤ 1 and DD+DE ≥ 5 (No other ship type allowed) |
| **Fast fleet, CL = 1 and DD ≥ 4 | | **Fast fleet, CL = 1 and DD ≥ 4 |
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| | | |
| ===Tips=== | | ===Tips=== |
− | This map is simple as long as you remember that all maps in World 2 have routing restrictions on the maximum number of CV(L)s. With a limited number of these, your path to the boss is guaranteed. | + | This map is simple as long, with only routing restrictions on the maximum number of CV(L)s to guaranty the path to the boss. |
| | | |
| + | ===Recommended Fleets=== |
| + | <tabber> |
| + | |-|Heavy fleet= |
| + | * '''1(F)BB, 1CV, 1AV, 1CL, 2DD''' |
| + | *Route: {{MapRoute|C|red|E|green|D|red|H|red}} |
| | | |
− | ===Recommended Fleet===
| + | |-|Light fleet= |
| *'''1CL, 1AV, 4DD''' (fast) | | *'''1CL, 1AV, 4DD''' (fast) |
| *Route: {{MapRoute|C|red|E|green|H|red}} | | *Route: {{MapRoute|C|red|E|green|H|red}} |
| **This is the shortest route possible to clear this map with only 2 battles. | | **This is the shortest route possible to clear this map with only 2 battles. |
− | **The comp is very light and does not have any carrier air strike power. It can be helpful to use ships such as [[Nisshin]] and [[Yura]], as they can launch opening torpedoes as well as carry seaplane fighters. | + | **The comp is very light and does not have any carrier air strike power. It can be helpful to use AV/CL able to carry out an [[Opening Torpedo Salvo]] as well as {{SeaplaneFighter}} [[Seaplane Fighter]]s. |
| **Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers. | | **Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers. |
| + | </tabber> |
| | | |
− | *1(F)BB, 1CV, 1AV, 1CL, 2DD | + | *Using an AV guarantees routing to {{MapRoute|E|green}}. |
− | *Route {{MapRoute|C|red|E|green|D|red|H|red}}
| |
− | **Good for ensuring you can get an Instant Construction {{IC}} while playing through and reach the boss node each run.
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| | | |
− | ===Steel and Transport Farming=== | + | ===Resource Nodes=== |
| + | {{MapRoute|B|green|E|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}} and instant construction materials {{IC}}. |
| + | *''See [[Resource Node|here]] for more details. |
| + | |
| + | ====Steel and Transport Farming==== |
| *'''3CV/CVL, 3XX''' routes {{MapRoute|C|red|B|green|A|red}} | | *'''3CV/CVL, 3XX''' routes {{MapRoute|C|red|B|green|A|red}} |
| **Good for killing 2 Transports per run and gathering a small amount of steel. | | **Good for killing 2 Transports per run and gathering a small amount of steel. |
− | ***But [[2-2]] is probably better for farming transports, as it does not include an enemy CVL and is therefore less likely to damage your fleet during the opening air combat phase. | + | ***But [[2-2]] is probably better for farming transports, as it does not include an enemy CVL and is therefore less likely to damage the fleet during the opening air combat phase. |
− | **Bringing additional {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}, {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}}, and {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} will help you farm additional steel. | + | **Bringing additional {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}, {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Craft}}, and {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} will help to farm additional steel. |
| | | |
− | ===Nodes and Enemy Encounters===
| + | {{Map/Footer|2-1| |
− | {{#invoke:EnemyEncounters2|encounterTemplate | + | |
− | |A_label = 敵上陸船団 | + | |enemycompsnotes= |
− | |A-1_node_info = cvl_nu-class_elite cl_ho-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model | + | |
| + | |shipdropnotes= |
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− | |A-1_form = double_line diamond
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− | |A-1_xp =
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− | |A-1_enemy_air_power = 24
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− | |A-2_node_info = cvl_nu-class_elite cl_ho-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class dd_i-class
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− | |A-2_form = double_line diamond
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− | |A-2_xp =
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− | |A-2_enemy_air_power = 24
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− | |A-3_node_info = cvl_nu-class_elite cl_ho-class_elite transport_wa-class transport_wa-class dd_i-class dd_i-class
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− | |A-3_form = double_line diamond
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− | |A-3_xp =
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− | |A-3_enemy_air_power = 24
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− | |
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− | |B_label = '''<span style="color:green">Resource Node</span>'''
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− | |B1_node_info = steel + 10 15 20 25
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− | |
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− | |C_label = 敵前衛部隊
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− | |C-1_node_info = ca_ri-class_elite cl_he-class cl_he-class dd_i-class dd_i-class dd_i-class
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− | |C-1_form = line_ahead double_line
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− | |C-1_xp =
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− | |C-1_enemy_air_power =
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− | |C-2_node_info = ca_ri-class_elite ca_ri-class_elite cl_he-class dd_i-class dd_i-class dd_i-class
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− | |C-2_form = line_ahead double_line
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− | |C-2_xp =
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− | |C-2_enemy_air_power =
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− | |C-3_node_info = ca_ri-class_elite cl_he-class cl_he-class dd_i-class dd_i-class
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− | |C-3_form = line_ahead double_line
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− | |C-3_xp =
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− | |C-3_enemy_air_power =
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− | |
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− | |D_label = 敵護衛空母群
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− | |D-1_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
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− | |D-1_form = diamond
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− | |D-1_xp =
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− | |D-1_enemy_air_power = 48
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− | |D-2_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class_elite cl_ho-class_elite dd_i-class dd_i-class
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− | |D-2_form = diamond
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− | |D-2_xp =
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− | |D-2_enemy_air_power = 48
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− | |D-3_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class_elite cl_ho-class dd_i-class dd_i-class
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− | |D-3_form = diamond
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− | |D-3_xp =
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− | |D-3_enemy_air_power = 48
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− | |D-4_node_info = cvl_nu-class cvl_nu-class ca_ri-class cl_ho-class dd_i-class dd_i-class
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− | |D-4_form = diamond
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− | |D-4_xp =
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− | |D-4_enemy_air_power = 16
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− | |D-5_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class cl_ho-class dd_i-class dd_i-class
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− | |D-5_form = diamond
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− | |D-5_xp =
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− | |D-5_enemy_air_power = 48
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− | |D-6_node_info = cvl_nu-class_elite cvl_nu-class ca_ri-class cl_ho-class dd_i-class dd_i-class
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− | |D-6_form = diamond
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− | |D-6_xp =
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− | |D-6_enemy_air_power = 32
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− | |
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− | |E_label = '''<span style="color:green">Resource Node</span>'''
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− | |E1_node_info = instantconstruction + 1
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− | |
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− | |F_label = 敵機動部隊群
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− | |F-1_node_info = cv_wo-class_elite cv_wo-class_elite ca_ri-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
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− | |F-1_form = diamond
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− | |F-1_xp =
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− | |F-1_enemy_air_power = 54
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− | |F-2_node_info = cv_wo-class_elite cv_wo-class_elite ca_ri-class_elite cl_ho-class_elite dd_i-class dd_i-class
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− | |F-2_form = diamond
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− | |F-2_xp =
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− | |F-2_enemy_air_power = 54
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− | |F-3_node_info = cv_wo-class_elite cv_wo-class_elite ca_ri-class_elite cl_ho-class dd_i-class dd_i-class
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− | |F-3_form = diamond
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− | |F-3_xp =
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− | |F-3_enemy_air_power = 54
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− | |F-4_node_info = cv_wo-class cv_wo-class ca_ri-class cl_ho-class dd_i-class dd_i-class
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− | |F-4_form = diamond
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− | |F-4_xp =
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− | |F-4_enemy_air_power = 20
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− | |F-5_node_info = cv_wo-class_elite cv_wo-class_elite ca_ri-class cl_ho-class dd_i-class dd_i-class
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− | |F-5_form = diamond
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− | |F-5_xp =
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− | |F-5_enemy_air_power = 54
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− | |F-6_node_info = cv_wo-class_elite cv_wo-class ca_ri-class cl_ho-class dd_i-class dd_i-class
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− | |F-6_form = diamond
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− | |F-6_xp =
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− | |F-6_enemy_air_power = 37
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− | |
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− | |G_label = '''<span style="color:blue">Battle Avoided</span>'''
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− | |G1_node_info = "Must be my imagination" (battle avoided)
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− | |
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− | |H_label = 敵主力艦隊
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− | |H-1_node_info = bb_ru-class_elite cv_wo-class_elite cv_wo-class_elite ca_ri-class_elite dd_i-class_late_model dd_i-class_late_model
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− | |H-1_form = diamond
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− | |H-1_xp =
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− | |H-1_enemy_air_power = 54
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− | |H-2_node_info = bb_ru-class_elite cv_wo-class_elite cv_wo-class_elite ca_ri-class_elite dd_i-class dd_i-class
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− | |H-2_form = diamond
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− | |H-2_xp =
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− | |H-2_enemy_air_power = 54
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− | |H-3_node_info = bb_ru-class_elite cv_wo-class_elite cvl_nu-class_elite ca_ri-class dd_i-class dd_i-class
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− | |H-3_form = diamond
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− | |H-3_xp =
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− | |H-3_enemy_air_power = 51
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− | |H-4_node_info = bb_ru-class_elite cv_wo-class_elite cv_wo-class_elite ca_ri-class dd_i-class dd_i-class
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− | |H-4_form = double_line
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− | |H-4_xp =
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− | |H-4_enemy_air_power = 54
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− | |H-5_node_info = bb_ru-class cv_wo-class cvl_nu-class ca_ri-class dd_i-class dd_i-class
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− | |H-5_form = diamond
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− | |H-5_xp =
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− | |H-5_enemy_air_power = 18
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− | |H-6_node_info = bb_ru-class_elite cv_wo-class cvl_nu-class ca_ri-class dd_i-class dd_i-class
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− | |H-6_form = double_line
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− | |H-6_xp =
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− | |H-6_enemy_air_power = 18
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− | |
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− | |final_form =
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− | |boss_node = H
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| }} | | }} |
− |
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− | {{:{{BASEPAGENAME}}/2-1/Drop list}}
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