- Welcome to the Kancolle Wiki!
- If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord
Morale and Fatigue
Morale/Fatigue is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it.
Morale ↑ = Fatigue ↓
Fatigue occurs at low morale. Ships with enough rest will have a morale value of 49. A value above 50 is commonly known as the "sparkle" effect.
Morale regenerates at 3 points every 3 minutes (like fuel, steel and ammo) and this automatically regenerate until 49. After 4/23 update, Morale now regenerates, upon return to base, for time spent on a sortie. Operates under same conditions as normal regeneration.
Indications
Below are the indications of your ship state. Specific effects will be explained below.
Morale value | Indication | Ship State |
---|---|---|
100~50 | The image of ship generates sparkling effect. | High Morale |
49~40 | Ships are in their normal state. | Normal |
39~30 | Ship looks normal, but the "Mamiya Food Ship" button in Organize/編成 page is flashing. | Slightly Fatigued |
29~20 | An orange smiley face is shown by your ship image in the Organize/編成 page. | Moderately Fatigued |
19~0 | A red smiley face is shown by your ship image in the Organize/編成 page. | Seriously Fatigued |
Effects
Morale value | Effects |
---|---|
99~53 |
[Expedition] Higher chance of triggering support expedition |
52~50 High Morale |
|
49~40 Normal |
|
39~30 Slightly Fatigued |
|
29~20 Moderately Fatigued |
|
19~0 Seriously Fatigued |
|
- Morale effect occurs after Action in battle, for example when sortie at morale 49:
- the 1st MVP ship will obtain double evasion and hit rate at 2nd battle (59 morale for rank A at previous battle)
- flagship always obtain double evasion and hit rate at 2nd battle if not entering night battle and get S rank (53 morale)
- It is only possible for a ship to sink if it enters the battle node at heavy damage; Morale does not have a direct role in this. However, Moderately/Seriously fatigued ships suffer severe penalties that are exacerbated with longer sorties. It is high inadvisable to sortie them unless you are only farming one node and/or do not care about performance.
Morale modifiers
Below is a table of morale modifier in terms of morale value. +10 morale = -10 fatigue Morale has a maximum value of 100.
Type | Action | Morale Modifier |
---|---|---|
Sortie/PVP | Obtaining MVP in a battle | +10 |
Sortie/PVP | Entering battle as flagship of a fleet | +3 |
Sortie/PVP | Entering a battle starting with night battle | +1 |
Sortie/PVP | Obtaining Battle Rank S/Perfect S | +1 |
Sortie/PVP | Obtaining Battle Rank A | ±0 |
PVP | Returning from a PVP battle | ±0 |
Sortie/PVP | Obtaining Battle Rank B | -1 |
Sortie/PVP | Obtaining Battle Rank C | -2 |
Sortie/PVP | Obtaining Battle Rank D/E | -3 |
Sortie/PVP | Entering night battle | -3 |
Sortie/PVP | Entering battle with morale less than 30 | -6 |
Expedition | Returning from normal expedition | -3 |
Expedition | Returning from Support Expedition #33 | -1~5 |
Expedition | Returning from Support Expedition #34 | -1~10 |
Sortie | Returning from a sortie | -15 |
Other | Newly constructed a ship | morale starts at 40 |
Other | Ship obtained from sortie | morale starts at 40 |
Other | Remodel a ship | morale resets to 40 |
Other | Docking repair completed | reset to 40 only if morale is 0~39 |
Other | Using Mamiya Food Ship case 1 | reset to 40 if morale is 0~39 |
Using Mamiya Food Ship case 2 | reset to 50 if morale is 0~49 | |
Other | Morale natural regen | +3 morale per 3 minutes, until reaching 49 |
Gaining morale with maximum efficiency and minimum cost
Grind 1-1
- Low Level DD (lv3~19)
- Set ship who want make her sparkle as Flagship
- well geared flagship (12.7cm twin cannon x 2)
- set 3~5 level 1 unused DD
- remove their gear to prevent steal mvp
- Enter 1-1 full run, do nott enter night battle
- use double line at 1st node for prevent 1 hit kill or kiled other than flagship
- if it still too hard for flagship to get MVP, decrease number of ship, (minimum is 4 to make double line, to prevent 1 hit kill other than flagship)
- you may not rank S in row, but it still make sparkle in 1 cycle run
- it will take 3 times run to maksimum morale (85)
- High Level DD (>>lv20), CL, CA, BB
- Set ship who want make her sparkle as Flagship
- set your strongest gear for flagship
- set 1~2 level 1 unused DD/ unused SS(lv1~9)/ unused AV/ unused CL
- if you want make high lv DD sparkle dont use CL as wildcard, coz she will attack first at shelling phase
- remove their gear
- Enter 1-1 full run, do not enter night battle even you only achive rank B
- it will take 3 times run to maksimum morale (85)
- CLT/SS/AV
- Set ship who want make her sparkle as Flagship
- equip her with Kyoteki type-A (mini-sub), add Seaplane bomber(Zuiun) if you want sparkle AV.
- set 1~2 level 1 unused DD/ unused SS(lv1~9)/ unused AV/ unused CL/ unused CV(L)/ unused BB
- Enter 1-1 full run, do not enter night battle even you only achive rank B
- it will take 3 times run to maksimum morale (85)
- CV(L)/CAV/BBV
- Set ship who want make her sparkle as Flagship
- equip her with torpedo bomber for carrier and Seaplane bomber for avation
- set 1~2 level 1 unused DD/ unused SS(lv1~9)/ unused AV/ unused CL/ unused CV(L)/ unused BB
- it will guarante rank S and minor chance rank A
- it will take 3 times run to maksimum morale (85)
Grind 1-5
- Low Level HQ (under 40)
- Set ship who want make her sparkle as Flagship ( DD/BBV/CL(T)/CVL )
- Make sure flagship have highest ASW, (higher level or equiped with ASW gear)
- add 3 wildcard (DD/ CL(T) / CVL/BB(V) ) is ok, since only boss node have opening torpedo, you may add main ship for wildcard for grinding experience.
- use double line at 1st node for prevent 1 hit kill or kiled other than flagship if flagship DD, other than that use line abreast
- go home after 3rd node (76 morale)
- if you aim for 85 morale you can advance to boss node if your fleet meet condition
- High Level HQ (above 40)
Use Maruyu as meat shield for flagship, she can't MVP since her torpedo stat is horrible and 1-1 is only DDs so flagship wont take damage, even if maruyu gets broken, the repair time and cost is very low.
By doing a World 1-1 full run, your flagship will have a net morale gain of +13.
Assume that your flagship obtained S rank MVP in both nodes, and did not enter any night battle, it will be as follow:
New morale value
- = X +10 + 3 + 1 + 10 + 3 + 1 -15
- = X + 28 -15
- = X + 13
However you won't always be able to finish both battles with S, especially when you hit the boss node. And the flagship has a risk of getting seriously damaged if her level is low. Therefore it is recommended to send one or two level 1 DDs with her. Additionally, you can remove the equipments to prevent them from getting MVP and choose to not resupply or repair them, and then use them for modernization or decommission after getting damaged or went up to level 2. Avoid night battles in most cases. Going from B (-1) to S rank (+1) would not change the final rating. Only when you're at C or D rating and know you can hit A or S it is advisable to go into night battle. If the flagship couldn't obtain MVP, you can repeat the same process to get her sparkle.
Just doing the first node will result in -1 morale, even if you perfect S rank it without a night battle.
(-15 + 13 + 1 = -1)
Thus in most cases you should proceed to second battle unless any of the ships is heavily damaged.
Day Battle S Victory in Exercises
- By obtaining a battle rank S in exercises without entering night battle, your flagship will receive a morale gain of +4, while your consort ships will receive a morale gain of +1. The MVP of the battle will receive an additional +10.
- If your ships are fully rested and have a morale of 49, by obtaining the +1 morale from battle rank S their morale will become 50, which produces sparkle effect. This can be useful for giving the sparkle effect quickly to ships for one long expedition.
- to make note that 50 morale even at sparkle state it still no buff effect at sortie (only flagship (53 morale), and MVP ship (60 morale) who get buff effect)
- If you enter night battle or only achieve A rank, only the flagship and MVP will receive a morale boost.