Summer 2021 Event/E-3/Historical Ships

DISCLAIMER: This information is based on user submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

Ships Node I Node O Node Z2 Node Z3
    - 1.15x 1.15x 1.2x 1.57x
    - 1.4x
  - -
    - 1.1x 1.05x 1.15x 1.4x
  - - 1.26x
  - -
    - 1.25x 1.43x
  - -
     
    -
  - - 1.28x
    - 1.15x
  - -
  - -
  - - 1.21x
  - - 1.05x 1.1x 1.18x
  - -
  - -
  - - 1.1x
  - - 1.34x
  - -
  - - 1.1x
      1.2x 1.34x
  - -
Yuugumo-class  
  
  
  
  
  
  
  
(?)
1.15x 1.28x
Mogami-class 
 
 
 
1.1x
All Non-Historical 1.05x 1.15x
Node Z2 Bonuses (Stacks with above) Multiplier [Total]
Ships Post Phase 3 Post Phase 3 (Hard)
Battleships 1.1x
  - - 1.1x [1.21x]
    - 1.15x [1.39x]
  - - 1.15x [1.32x]
      1.1x [1.45x] 1.2x [1.74x]
     
Non-Historicals 1.1x 1.25x (??)
Node Z3 Bonuses (Stacks with above) Multiplier [Total]
Ships Debuff Bonuses Boss Debuff (Against
Enemy Flagship  Only)
    - 1.1x [1.3x]
    - 1.1x [1.38x]
    - 1.15x [1.47x] 1.2x [1.76x]
  - - 1.1x [1.61x]
     (?) 1.15x [1.53x] 1.15x [1.75x]
  - -
    - 1.15x [1.61x]
    - 1.1x [1.77x]
      1.15x [1.64x]
    - 1.2x [1.88x] 1.1x [2.06x]
Yuugumo-class  
  
  
  
  
  
  
  
(?)
1.1x [1.41x] 1.1x(??) [1.55x]
Mogami-class 
 
 
 
(?)
Non-Historicals 1.1x [1.26x] 1.1x [1.38x]

Equipment Bonuses

Historical Aircraft Bonuses
?????
Land-based
 
SM.79
 
SM.79 bis
 
Do 217 E-5 + Hs293 Initial Model
 
Do 217 K-2 + Fritz-X
Historical Aircraft Bonuses
Aircraft Groups Bonuses
A B C Map-wide Nodes
I/O/Z2
Node Z3
Aircraft Groups
1
 
Skua
 
Re.2001 CB Kai
 
Ju 87C Kai
 
Ju 87C Kai Ni (w/ KMX)
 
Ju 87C Kai Ni (w/ KMX/Skilled)
1x 1x 1x
2
 
Swordfish
 
TBF
 
TBM-3D
 
FM-2
 
F4U-1D
 
F4F-3
 
F4F-4
 
F6F-3
 
F6F-3N
 
F6F-5
 
Bf 109T Kai
 
Fw 190T Kai
 
Fw 190 A-5 Kai (Skilled)
1.05x 1.1x 1.1x
3
 
Re.2001 G Kai
 
Swordfish Mk.II (Skilled)
 
FR-1 Fireball
 
Re.2001 OR Kai
 
Fulmar
1.08x 1.12x 1.15x
4
 
Swordfish Mk.III (Skilled)
 
Barracuda Mk.II
 
Barracuda Mk.III
 
Re.2005 Kai
 
Corsair Mk.II
 
Corsair Mk.II (Ace)
 
Seafire Mk.III Kai
 
Fulmar (Reconnaissance Fighter/Skilled)
1.08x 1.12x 1.15x
Bonuses
Map-wide 1x 1.08x 1.15x
Nodes
I/O/Z2
1x 1.08x 1.15x
Node Z2
(Post
Phase 3)
1x 1.4x 1.15x
Node Z3 1x 1.1x 1.18x
tl;dr

For max bonus, take one plane from C4 + one plane each from B3 and A2/B2 or B2 and A3/B3
e.g. C4 + B3 + B2 or C4 + B3 + A2 or C4 + B2 + A3

How to calculate bonus
Multiply all eligible letters together, then multiply all eligible numbers together
e.g.
A1 + A1 = A * 1
A1 + B1 = A * B * 1
A1 + B2 = A * B * 1 * 2

Historical Aircraft Bonuses
Group Map-wide Nodes
I/O/Z2
Node Z2
(Post
Phase 3)
Node Z3
A 1x 1x 1x 1x
B 1.08x 1.08x 1.4x 1.1x
C 1.15x 1.15x 1.15x 1.18x
1 1x 1x 1x 1x
2 1.05x 1.1x 1.1x 1.1x
3 1.08x 1.12x 1.12x 1.15x
4 1.08x 1.12x 1.12x 1.15x