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==Introduction==
 
==Introduction==
The (currently ongoing) Spring 2015 Event ''Order! Operation 11'' [発令!第十一号作戦] started on April 28th, 2015 and is projected to end on May 17th. The event will be based upon the planned Japanese Operation 11.
+
The (currently ongoing) Spring 2015 Event ''Order! Operation 11'' [発令!第十一号作戦] started on April 28th, 2015 and will end on May 18th. The event will be based upon the planned Japanese Operation 11.
   −
Like the [[Winter 2015 Event]], it has selectable difficulties: Operation A (Hard), Operation B (Medium), and Operation C (Easy). This difficulty will be 'locked in' after you complete a map, and your choice of ships is frozen for several maps. This is a long (6 map) event, and though the maps were foretold to be relatively difficult as compared to previous events, the overall response has been that they are rather easy. The event will last for 20 days.
+
Like the [[Winter 2015 Event]], it has selectable difficulties: Operation A (Hard), Operation B (Medium), and Operation C (Easy). This difficulty will be 'locked in' after you complete a map, and your choice of ships is frozen for several maps. This is a long (6 map) event, and though the maps were foretold to be relatively difficult as compared to previous events, the overall response has been that they are rather easy.
   −
<!--
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Move the right facing arrow under </div> when timer is not in use. When it IS in use, adjust variables accordingly and use timer. Meant for maintenance and events, but can be used for other things.
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-->
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<div style="font-size:20px; font-weight:bold;color:#f00; text-align:center; margin:5px 0px 10px 0px;">
  −
<countdown finishmessage="The event has begun!" time="04/28/2015 09:20 PM UTC+900">
  −
'''<D>''' days, '''<H>''' hours, '''<M>''' minutes and '''<S>''' seconds remaining until the [[Spring 2015 Event]] begins.
  −
</countdown>
  −
</div>
      
Please consider filling out an [http://goo.gl/forms/Y8kjDQ44xm event report]. You can see all of our collected data so far [https://docs.google.com/spreadsheets/d/1e_CXwML_4fxehOSZhXg7EP-4li13VF23evZqc_7KtG4/edit?usp=sharing here].
 
Please consider filling out an [http://goo.gl/forms/Y8kjDQ44xm event report]. You can see all of our collected data so far [https://docs.google.com/spreadsheets/d/1e_CXwML_4fxehOSZhXg7EP-4li13VF23evZqc_7KtG4/edit?usp=sharing here].
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#* [[Anchorage Water Demon]], found in E-5
 
#* [[Anchorage Water Demon]], found in E-5
 
#'''[[Equipment|New Equipment]]'''
 
#'''[[Equipment|New Equipment]]'''
#* [[Type2_SeaPlane|Type2 SeaPlane]]
+
#* [[Type2_SeaPlane|Type 2 Flying Boat]]
 
#* [[381mm_/_50_Triple_Gun_Mount_kai|381mm/50 Triple Gun Mount Kai]]
 
#* [[381mm_/_50_Triple_Gun_Mount_kai|381mm/50 Triple Gun Mount Kai]]
 
#* [[90mm Single High Angled Gun]]
 
#* [[90mm Single High Angled Gun]]
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**The main theme of the first half of the event operations "Fight of the [[:Category:Mutsuki Class|Mutsuki-Class]] Destroyers" and the boss node theme "Combined fleet, to the West" have been implemented. Also, the extra operations have a BGM with the Abyssal threat as its motive. Please look forward to it!
 
**The main theme of the first half of the event operations "Fight of the [[:Category:Mutsuki Class|Mutsuki-Class]] Destroyers" and the boss node theme "Combined fleet, to the West" have been implemented. Also, the extra operations have a BGM with the Abyssal threat as its motive. Please look forward to it!
 
*14. New equipment implemented:
 
*14. New equipment implemented:
**Along with the new Kanmusus introduced in the spring  event, the new equipment "Type 2 Flying Boat","[[381mm/50 triple extended cannon kai]]", "[[OTO 152mm triple extended machine gun]]", "90mm単装高角砲", "90mm単装高角砲" have been implemented.
+
**Along with the new Kanmusus introduced in the spring  event, the new equipment "Type 2 Flying Boat","[[381mm / 50 Triple Gun Mount kai]]", "[[OTO 152mm triple extended machine gun]]", "90mm単装高角砲", "90mm単装高角砲" have been implemented.
 
*15. The Type 2 Flying Boat is a item you can earn if you take time to train Akitsushima to kai.
 
*15. The Type 2 Flying Boat is a item you can earn if you take time to train Akitsushima to kai.
 
**.
 
**.
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==Event Maps==
 
==Event Maps==
 +
[[Image:Ooyodobrifingintro.png|500px]]
    
===Quick Info Table===
 
===Quick Info Table===
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! style="font-size:20px;"|Combined?
 
! style="font-size:20px;"|Combined?
 
! style="font-size:20px;"|Locking?
 
! style="font-size:20px;"|Locking?
!style="font-size:20px;"| Difficulty Restrictions
+
! style="font-size:20px;"| Difficulty Restrictions
 
|-
 
|-
!scope="col" style="font-size:20px;"|'''''E-1'''''
+
! scope="col" style="font-size:20px;"|'''''E-1'''''
| style="text-align:center;" |''Preparation for Operation No.11''
+
| style="text-align:center;"|''Preparation for Operation No.11''
|style="text-align:center;"|''No Combined Fleet''
+
| style="text-align:center;"|''No Combined Fleet''
 
| rowspan="2" style="text-align:center;"|'''No Ship Locking'''
 
| rowspan="2" style="text-align:center;"|'''No Ship Locking'''
| rowspan="2" style="text-align:center;"|'''No restrictions. All difficulties OK'''
+
| style="text-align:center;"|'''No restrictions. All difficulties OK'''
 
|-
 
|-
!style="font-size:20px;"|'''''E-2'''''
+
! style="font-size:20px;"|'''''E-2'''''
| style="text-align:center;" |''Second Curry Ocean Operation''
+
| style="text-align:center;"|''Second Curry Ocean Operation''
|style="text-align:center;"|'''[[Combined Fleet]]'''
+
| style="text-align:center;"|'''[[Combined Fleet]]'''
 +
| rowspan="5" style="text-align:center;"|In order to play these maps on hard, you must complete the previous map on either normal or hard.<br/> (e.g., to do E4 on hard, you must complete E3 on normal or hard.)
 
|-
 
|-
 
!style="font-size:20px;"|'''''E-3'''''
 
!style="font-size:20px;"|'''''E-3'''''
 
| style="text-align:center;" |''Bagel Bay Transport Destruction Battle''
 
| style="text-align:center;" |''Bagel Bay Transport Destruction Battle''
 
|style="text-align:center;"|''No Combined Fleet''
 
|style="text-align:center;"|''No Combined Fleet''
|style="text-align:center;" rowspan="3"|Ships deployed to these maps are tagged separately (tagging will occur even on easy mode); tagged ships will not be allowed to sortie into a different map among these three unless you are playing on easy difficulty. (e.g. a ship deployed to E3 will not be usable in either E4 or E5 unless it's E4 easy or E5 easy)
+
|style="text-align:center;" rowspan="3"|'''Tagging:''' <br>Ships deployed to these maps are tagged (even on Easy) if they don't previously have one:<br> E-3: <span style="color:blue">'''BLUE'''</span>; E-4: <span style="color:green">'''GREEN'''</span>; E-5: <span style="color:orange">'''ORANGE'''</span><br> '''Deploying Restriction:'''<br>''Normal or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions.
|rowspan="4" style="text-align:center;"|In order to play these maps on hard,<br/> you must complete the previous map<br/> on either normal or hard.<br/> (e.g., to do E4 on hard,<br/> you must complete E3 on normal or hard.)
   
|-
 
|-
 
!style="font-size:20px;"|'''''E-4'''''
 
!style="font-size:20px;"|'''''E-4'''''
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===E-1===
 
===E-1===
 +
[[Image:OoyodospringE-12015.png|500px]]
 +
 
{{EventMap1
 
{{EventMap1
 
|banner = [[File:2015Q1E_1_banner.png|370px]]
 
|banner = [[File:2015Q1E_1_banner.png|370px]]
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*Node D is a submarine node.
 
*Node D is a submarine node.
 
*F and C have LoS checks to reach the boss node; this is relatively low (Reports indicate that 38 or above will clear this), so equipping radars on all of your DD and a recon plane on your CL will suffice.
 
*F and C have LoS checks to reach the boss node; this is relatively low (Reports indicate that 38 or above will clear this), so equipping radars on all of your DD and a recon plane on your CL will suffice.
 +
 +
{{#invoke:MapBranching|branchingTemplate
 +
|B_to_C = Active Branching
 +
|B_to_D = Active Branching
 +
|C_to_E = Chance of E with 4 or more CL?<br>Failure on LoS check to H
 +
|C_to_H = LoS check <br> Failure sends to E
 +
|F_to_H = LoS check for H. <br> (For Hard, 2-5 Fall LoS Formula≥14.5) <br/>Failure sends to G
 +
|F_to_G = 5 or more CL, <br/> ''or'' 2-5 Fall LoS Formula≤13.6 <br/>(on Hard; unknown on other difficulties)
 +
}}
 
|tips=
 
|tips=
 
*Use a light fleet. Compositions that work:
 
*Use a light fleet. Compositions that work:
 
** CLx2 DDx4 provides for four high-evasion DDs which have a likelier chance of dodging incoming attacks.
 
** CLx2 DDx4 provides for four high-evasion DDs which have a likelier chance of dodging incoming attacks.
** CLx3, DDx3 could provide more firing power; however, this will lead to slight evasion drawbacks due to having an extra ship with larger silhouette.
+
** CLx3, DDx3 could provide more firing power, however.
 
*Between the north and south routes, south is preferred (Yes, you get to choose).  
 
*Between the north and south routes, south is preferred (Yes, you get to choose).  
 
**The north route only has one battle before the boss but the node has considerably stronger ships, such as elite and flagship CLTs.
 
**The north route only has one battle before the boss but the node has considerably stronger ships, such as elite and flagship CLTs.
 
**The south route has four subs in one node that come in at either echelon or line abreast, so they are relatively harmless (the flagship sub has moderate accuracy in echelon, however). The second node has very weak and easy-to-clear ships such as I-class (the DDs you clobber in 1-1 for sparkling).
 
**The south route has four subs in one node that come in at either echelon or line abreast, so they are relatively harmless (the flagship sub has moderate accuracy in echelon, however). The second node has very weak and easy-to-clear ships such as I-class (the DDs you clobber in 1-1 for sparkling).
 +
***The sub node does not cost you ammo; only fuel.
 
*Your composition for the final kill should remain the same.
 
*Your composition for the final kill should remain the same.
 
*Refer to this [[User:Remi_Scarlet#E1_Hard|example fleet]] for composition and equipment suggestion.
 
*Refer to this [[User:Remi_Scarlet#E1_Hard|example fleet]] for composition and equipment suggestion.
    +
'''''Enemy Encounters on Hard'''''
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label = 深海東洋艦隊<br>ピケット艦
 +
|A1_xp = 150
 +
|A1_node_info = cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class
 +
|A1_form = line_ahead
 +
|
 +
|A2_xp = 140
 +
|A2_node_info = cl_he-class_flagship dd_i-class_late_model dd_i-class dd_i-class
 +
|A2_form = line_ahead
 +
|
 +
|B_label = <span style="color:blue">Active Branching</span>
 +
|B1_node_info = No Combat
 +
|
 +
|C_label = 深海東洋艦隊<br>警戒部隊I群
 +
|C1_xp = 170
 +
|C1_node_info = ca_ri-class_flagship_kai clt_chi-class_flagship clt_chi-class_elite cl_to-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|C1_form = line_ahead
 +
|
 +
|C2_xp = 160
 +
|C2_node_info = ca_ri-class_flagship_kai clt_chi-class_flagship clt_chi-class_elite cl_to-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|C2_form = double_line
 +
|
 +
|D_label = 深海東洋艦隊<br>潜水艦哨戒線
 +
|D1_xp = 170
 +
|D1_node_info = ss_ka-class_flagship ss_ka-class SS_ka-class ss_ka-class
 +
|D1_form = line_abreast<br>echelon
 +
|
 +
|E_label = No Combat
 +
|E1_node_info = <span style="color:blue">"Must be my imagination" (battle avoided)</span>
 +
|
 +
|F_label = 深海東洋艦隊<br>警戒部隊II群
 +
|F1_xp = 190
 +
|F1_node_info = cl_he-class_flagship cl_ho-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|F1_form = line_ahead
 +
|F2_xp = 180
 +
|F2_node_info = cl_he-class_flagship cl_ho-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|F2_form = double_line
 +
|
 +
|G_label = No Combat
 +
|G1_node_info = <span style="color:blue">"Must be my imagination" (battle avoided)</span>
 +
|
 +
|H_label = 深海東洋艦隊<br>警戒部隊旗艦
 +
|H1_xp = 150
 +
|H1_node_info = ca_ri-class_flagship_kai cl_he-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|H1_form = line_ahead
 +
|H2_xp = 150
 +
|H2_node_info = ca_ri-class_flagship_kai light_cruiser_demon_final_form dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|H2_form = line_ahead
 +
}}
   −
|dropsA = [[Sazanami]], [[Fubuki]], [[Kikuzuki]], [[Isonami]], [[Oboro]], [[Natori]], [[Suzuya]], [[Hiei]], [[Haruna]]
+
|dropsA = [[Fubuki]], [[Isonami]], [[Kikuzuki]], [[Haruna]], [[Hiei]], [[Natori]], [[Oboro]], [[Sazanami]], [[Suzuya]]
|dropsC = [[Satsuki]], [[Naka]], [[Urakaze]]
+
|dropsC = [[Naka]], [[Satsuki]], [[Urakaze]]
|dropsD = [[Kikuzuki]], [[Akebono]], [[Mochizuki]], [[Oboro]], [[Mutsuki]], [[Hatsuyuki]], [[Miyuki]]
+
|dropsD = [[Akebono]], [[Hatsuyuki]], [[Kikuzuki]], [[Miyuki]], [[Mochizuki]], [[Mutsuki]], [[Oboro]]  
|dropsE = [[Hamakaze]], [[Ayanami]], [[Natori]], [[Ooi]], [[Houshou]]
+
|dropsE = [[Ayanami]], [[Hamakaze]], [[Houshou]], [[Natori]], [[Ooi]]
|dropsF = [[Tenryuu]], [[Kuma]], [[Nagara]], [[Miyuki]], [[Murakumo]], [[Kitakami]] , [[Ooi]], [[Yura]], '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', [[Tanikaze]], [[Urakaze]], [[Hamakaze]]
+
|dropsF = [[Hamakaze]], [[Kuma]], [[Kitakami]], [[Miyuki]], [[Murakumo]], [[Nagara]], [[Ooi]], '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', [[Tanikaze]], [[Tenryuu]], [[Urakaze]], [[Yura]]
|dropsH = '''<span style="color:#f00 !important;">[[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']]</span>''', [[Choukai]], [[Fubuki]], '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', [[Zuihou]], [[Tanikaze]], [[Urakaze]], [[Hamakaze]], [[Hiei]], [[Kongou]], [[Haruna]], [[Kirishima]], [[Yura]], [[Kumano]], [[Suzuya]], [[Ryuujou]], [[Fusou]], [[Yamashiro]], [[Miyuki]], [[Nenohi]], [[Hamakaze]], [[Kako]], [[Mogami]], '''<span style="color:#f00 !important;">[[Yukikaze|'''<span style="color:red">Yukikaze</span>''']]</span>'''
+
|dropsH = '''<span style="color:#f00 !important;">[[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']]</span>''', [[Choukai]], [[Fubuki]], [[Fusou]], [[Hamakaze]], [[Haruna]], [[Hiei]], [[Kako]], [[Kirishima]], [[Kongou]], [[Kumano]], [[Miyuki]], [[Mogami]], [[Nenohi]], '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', [[Ryuujou]], [[Suzuya]], [[Tanikaze]], [[Urakaze]], [[Yamashiro]], [[Yura]], '''<span style="color:#f00 !important;">[[Yukikaze|'''<span style="color:red">Yukikaze</span>''']]</span>''', [[Zuihou]]
}}
+
}}
    
===E-2===
 
===E-2===
 +
[[Image:OoyodospringE-22015.png|500px]]
 +
 
{{EventMap1
 
{{EventMap1
 
|banner = [[File:2015Q1E_2_banner.png|370px]]
 
|banner = [[File:2015Q1E_2_banner.png|370px]]
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*Node B and F are [[Active Branching]] nodes.
 
*Node B and F are [[Active Branching]] nodes.
 
*LoS check from G to K.
 
*LoS check from G to K.
 
+
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_a = Surface Task Force
 +
|start_to_c = Carrier Task Force
 +
|B_to_d = Active Branching
 +
|B_to_E = Active Branching
 +
|F_to_E = Active Branching
 +
|F_to_H = Active Branching
 +
|G_to_I = Failure on LoS check for K
 +
|G_to_K = LoS Check.<br>Failure results in I
 +
}}
    
|tips =  
 
|tips =  
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*Fleet comps that follow standard [[Combined Fleet]] mechanics should suffice.
 
*Fleet comps that follow standard [[Combined Fleet]] mechanics should suffice.
 
*Refer to this [[User:Remi_Scarlet#E2_Hard|Example Fleet]] for composition and equipment suggestion.
 
*Refer to this [[User:Remi_Scarlet#E2_Hard|Example Fleet]] for composition and equipment suggestion.
 +
 +
'''''Enemy Encounters on Hard'''''
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label = 深海東洋艦隊<br>巡洋戦隊
 +
|A1_xp = 120
 +
|A1_node_info = cl_he-class_flagship ca_ne-class_elite ca_ri-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|A1_form = double_line
 +
|
 +
|A2_xp = 110
 +
|A2_node_info = cl_he-class_flagship ca_ne-class_elite ca_ri-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|A2_form = line_ahead
 +
|
 +
|B_label = <span style="color:blue">Active Branching</span>
 +
|B1_node_info = (No combat)
 +
|
 +
|C_label = No Combat
 +
|C1_node_info = <span style="color:blue">"No enemy sighted" (battle avoided)</span>
 +
|
 +
|D_label = 深海東洋艦隊<br>戦艦戦隊 B部隊
 +
|D1_xp = 120
 +
|D1_node_info = bb_ru-class_flagship_kai bb_ru-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|D1_form = double_line
 +
|
 +
|D1_xp = 110
 +
|D1_node_info = bb_ru-class_flagship_kai bb_ru-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|D1_form = line_ahead
 +
|
 +
|E_label = 深海東洋艦隊<br>機動部隊
 +
|E1_xp = 120
 +
|E1_node_info = cv_wo-class_flagship_kai cv_wo-class_flagship bb_ta-class_flagship ca_ne-class dd_i-class_late_model dd_i-class_late_model
 +
|E1_form = diamond
 +
|E1_air_superiority=195
 +
|E1_air_supremacy=390
 +
|E2_xp = 110
 +
|E2_node_info = cv_wo-class_flagship_kai cv_wo-class_flagship cvl_nu-class_flagship ca_ne-class dd_i-class_late_model dd_i-class_late_model
 +
|E2_form = diamond
 +
|E2_air_superiority=230
 +
|E2_air_supremacy=495
 +
|
 +
|F_label = <span style="color:blue">Active Branching</span>
 +
|F1_node_info = (No combat)
 +
|
 +
|G_label=深海東洋艦隊<br>戦艦戦隊 A部隊
 +
|G1_xp = 120
 +
|G1_node_info = cvl_nu-class_flagship bb_ru-class_flagship bb_ru-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|G1_form = diamond
 +
|G1_air_superiority=35
 +
|G1_air_supremacy=69
 +
|G2_xp = 110
 +
|G2_node_info = cvl_nu-class_flagship bb_ru-class_flagship bb_ru-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|G2_form = double_line
 +
|G2_air_superiority=35
 +
|G2_air_supremacy=69
 +
|
 +
|H_label = No Combat
 +
|H1_node_info = Maelstrom fuel
 +
|
 +
|I_label = No Combat
 +
|I1_node_info= <span style="color:blue">"No enemy sighted" (battle avoided)</span>
 +
|
 +
|J_label = 深海東洋艦隊<br>補給輸送船団
 +
|J1_xp = 120
 +
|J1_node_info = transport_wa-class_flagship transport_wa-class_elite cl_tsu-class_elite dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|J1_form = diamond
 +
|J2_xp = 110
 +
|J2_node_info = transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite cvl_nu-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 +
|J2_form = diamond
 +
|J2_air_superiority = 35
 +
|J2_air_supremacy = 69
 +
|
 +
|K_label = 深海東洋艦隊<br>機動部隊旗艦
 +
|K1_xp = 120
 +
|K1_node_info = armored_carrier_princess cvl_nu-class_flagship cvl_nu-class_flagship bb_ta-class_flagship dd_ha-class_late_model dd_ha-class_late_model
 +
|K1_form = diamond
 +
|K1_air_superiority = 141
 +
|K1_air_supremacy = 282
 +
|K2_xp = 110
 +
|K2_node_info = armored_carrier_princess cv_wo-class_flagship_kai bb_ta-class_flagship cl_tsu-class_elite dd_ha-class_late_model dd_ha-class_late_model
 +
|K2_form = diamond
 +
}}
 +
 +
 +
 +
 +
 
|dropsA = [[Inazuma]]
 
|dropsA = [[Inazuma]]
 
|dropsD = [[Isuzu]]
 
|dropsD = [[Isuzu]]
|dropsE = [[Arare]], [[Ikazuchi]], [[Isuzu]], [[Nachi]], [[Natori]], [[Tama]], [[Kiso]]
+
|dropsE = [[Arare]], [[Asashio]], [[Ikazuchi]], [[Isuzu]], [[Kiso]], [[Nachi]], [[Natori]], [[Tama]],
 
|dropsF = [[Shiranui]], [[Shiratsuyu]]
 
|dropsF = [[Shiranui]], [[Shiratsuyu]]
|dropsG = [[Kagerou]], [[Maya]], [[Nenohi]], [[Tama]], [[Kinu]], [[Yuubari]], [[Abukuma]], [[Hibiki]]
+
|dropsG = [[Abukuma]], [[Chikuma]], [[Haguro]], [[Hibiki]], [[Kagerou]], [[Kinu]], [[Maya]], [[Naka]], [[Nenohi]], [[Tama]], [[Tone]], [[Yuubari]]
|dropsJ = [[Inazuma]], [[Michishio]], [[Choukai]], [[Yura]], [[Kagerou]], [[Kuma]], [[Akigumo]], [[Aoba]], [[Kinu]], [[Yuubari]], '''<span style="color:#f00 !important;">[[Unryuu|'''<span style="color:red">Unryuu</span>''']]</span>''', [[Yuugumo]]
+
|dropsJ = [[Abukuma]], [[Akatsuki]], [[Akigumo]], [[Aoba]], [[Arare]], [[Asashio]], [[Chikuma]] [[Choukai]], [[Hibiki]], [[Furutaka]], [[Ikazuchi]], [[Inazuma]], [[Jintsuu]], [[Kagerou]], [[Kasumi]], [[Kinu]], [[Kuma]], [[Michishio]], [[Murasame]], [[Nachi]], [[Ooshio]], [[Samidare]] [[Sendai]], [[Suzukaze]], [[Tone]], '''<span style="color:#f00 !important;">[[Unryuu|'''<span style="color:red">Unryuu</span>''']]</span>''', [[Yura]], [[Yuubari]], [[Yuugumo]]
|dropsK = [[Fusou]], [[Hayashimo]], [[Junyou]], [[Kongou]], [[Kumano]], [[Makigumo]], [[Mogami]], [[Shouhou]], [[Souryuu]], '''<span style="color:#f00 !important;">[[Zuikaku|'''<span style="color:red">Zuikaku</span>''']]</span>''', [[Yuubari]], [[Yuugumo]], [[Zuikaku]], [[Shoukaku]], [[Akagi]], [[Hiryuu]], [[Chikuma]], [[Akigumo]], [[Maikaze]], '''<span style="color:#f00 !important;">[[Hatsukaze|'''<span style="color:red">Hatsukaze</span>''']]</span>''', [[Harusame]], [[Abukuma]], [[Suzuya]], [[Kiyoshimo]], [[Kumano]], [[Ryuujou]], '''<span style="color:#f00 !important;">[[Hayashimo|'''<span style="color:red">Hayashimo</span>''']]</span>'''
+
|dropsK = [[Abukuma]], [[Akagi]], [[Akigumo]], [[Chikuma]], [[Fusou]], [[Harusame]], '''<span style="color:#f00 !important;">[[Hatsukaze|'''<span style="color:red">Hatsukaze</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Hayashimo|'''<span style="color:red">Hayashimo</span>''']]</span>''', [[Hiryuu]], [[Junyou]], [[Kiyoshimo]], [[Kongou]], [[Kumano]], [[Maikaze]], [[Makigumo]], [[Mogami]], [[Ryuujou]], [[Shouhou]], [[Shoukaku]], [[Souryuu]], [[Suzuya]], [[Yuubari]], [[Yuugumo]], '''<span style="color:#f00 !important;">[[Zuikaku|'''<span style="color:red">Zuikaku</span>''']]</span>'''
 
}}
 
}}
    
===E-3===
 
===E-3===
 +
[[Image:OoyodospringE-32015.png|500px]]
 +
 
{{EventMap1
 
{{EventMap1
 
|banner = [[File:Spring_2015_E3_Banner.png|370px]]
 
|banner = [[File:Spring_2015_E3_Banner.png|370px]]
Line 228: Line 381:  
** Clearing on Easy (丙): [[Pugliese-Type Underwater Bulkhead]], [[Tenzan (601 Air Group)]], [[Repair Team]]
 
** Clearing on Easy (丙): [[Pugliese-Type Underwater Bulkhead]], [[Tenzan (601 Air Group)]], [[Repair Team]]
 
| branching =
 
| branching =
*E to J has a LoS check. Standard LoS equipment should be enough to clear the requirement. Keep a radar on DDs.
+
*E to J and I to J are both LoS checks. Standard LoS equipment should be enough to clear the requirement. Keep a radar on DDs.
*Node D and F are [[Active Branching]] nodes.
+
*Node F is an [[Active Branching]] node.
 
** You want to pick node D if you have decently leveled ships that can survive the [[Light Cruiser Demon]] at node D.  
 
** You want to pick node D if you have decently leveled ships that can survive the [[Light Cruiser Demon]] at node D.  
 
** If your ships are lower level, you may want to try going south toward node I though you will suffer from lower ammo and the subsequent [[Combat#Remaining_Ammo_Modifier|penalties]]
 
** If your ships are lower level, you may want to try going south toward node I though you will suffer from lower ammo and the subsequent [[Combat#Remaining_Ammo_Modifier|penalties]]
 +
 +
{{#invoke:MapBranching|branchingTemplate
 +
|StarT_to_A = 5+SS?<br>BB+CA+CAV≥4?<br>CA+CAV≥3?<br>Otherwise random?
 +
|starT_to_B = Random
 +
|D_to_E = Fixed
 +
|E_to_G = Failure on LoS check for J
 +
|E_to_J = LoS Check<br>(2-5 Fall LoS Formula≥30)
 +
|F_to_D = Active Branching
 +
|F_to_H = Active Branching
 +
|I_to_G = Failure on LoS check for J
 +
|I_to_J = LoS Check
 +
}}
    
|tips =  
 
|tips =  
 
*Be aware of the [[Light Cruiser Demon]] in one of node D's formations.
 
*Be aware of the [[Light Cruiser Demon]] in one of node D's formations.
*Node C is a submarine node; take caution.
+
*Node C is a submarine node; however, unlike other event submarine nodes, you do use up ammo at this node.
 
*Boss node has a [[Battleship_Ta-Class|Ta-class battleship]]
 
*Boss node has a [[Battleship_Ta-Class|Ta-class battleship]]
 
*Possible formations:
 
*Possible formations:
 
**CA, CAV, DDx3, CLT - Provides enough firepower to comfortably take out boss node and the DDs should have high enough evasion to mostly dodge any incoming attacks. Enemy ships mostly consist of light ships like DDs, CLs and CLTs. This formation lets you conserve your CVLs if you don't have many. Keep mind you'll likely need up to 6 CV(L)s for E4 and E5. You can use mostly lower-tier ships in this map and save your best DDs and the like (one player cleared with 3 of DesDiv6 as their DDs).
 
**CA, CAV, DDx3, CLT - Provides enough firepower to comfortably take out boss node and the DDs should have high enough evasion to mostly dodge any incoming attacks. Enemy ships mostly consist of light ships like DDs, CLs and CLTs. This formation lets you conserve your CVLs if you don't have many. Keep mind you'll likely need up to 6 CV(L)s for E4 and E5. You can use mostly lower-tier ships in this map and save your best DDs and the like (one player cleared with 3 of DesDiv6 as their DDs).
 
*Refer to this [[User:Remi_Scarlet#E3_Hard|Example Fleet]] for composition and equipment suggestion.
 
*Refer to this [[User:Remi_Scarlet#E3_Hard|Example Fleet]] for composition and equipment suggestion.
 +
 +
'''''Enemy Encounters on Hard'''''
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A1_node_info = No Combat
 +
|B_label = ベーグル湾<br>警備支援部隊
 +
|B1_node_info = cl_he-class_flagship ca_ri-class_flagship clt_chi-class_elite clt_chi-class_elite dd_ro-class_late_model dd_i-class_late_model
 +
|B1_xp = 170
 +
|B1_form = line_ahead<br>double_line
 +
|
 +
|C_label = ベーグル湾<br>哨戒線
 +
|C1_xp = 160
 +
|C1_node_info = SS_yo-class_flagship ss_so-class ss_so-class cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 +
|C1_form = echelon
 +
|C2_xp = 150
 +
|C2_node_info = ss_yo-class_flagship ss_so-class cl_he-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|C2_form = line_abreast
 +
|
 +
|D_label = ベーグル湾<br>警備艦隊
 +
|D1_xp = 190
 +
|D1_node_info = light_cruiser_demon ca_ri-class_flagship ca_ri-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|D1_form = double_line
 +
|D2_xp = 180
 +
|D2_node_info = cvl_nu-class_flagship clt_chi-class_flagship clt_chi-class_flagship cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|D2_form = double_line
 +
|D2_air_superiority = 35
 +
|D2_air_supremacy = 69
 +
|
 +
|E_label = 深海棲艦<br>東洋輸送船団 II群
 +
|E1_xp = 170
 +
|E1_node_info = transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|E1_form = double_line
 +
|E2_xp = 170
 +
|E2_node_info = transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|E2_form = double_line
 +
|
 +
|F1_node_info = No Combat
 +
|
 +
|G1_node_info = <span style="color:blue">"Must be my imagination" (battle avoided)</span>
 +
|
 +
|H_label = 深海棲艦<br>ベーグル湾支援艦隊
 +
|H1_xp = 190
 +
|H1_node_info = bb_ru-class_flagship bb_ru-class_flagship ca_ri-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|H1_form = double_line
 +
|H2_node_info = cv_wo-class_flagship ca_ri-class_flagship cl_tsu-class_elite cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|H2_form = diamond
 +
|H2_air_superiority = 42
 +
|H2_air_supremacy = 84
 +
|
 +
|I_label = 深海棲艦<br>東洋輸送船団 I群
 +
|I1_xp = 170
 +
|I1_node_info = transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|I1_form = double_line
 +
|
 +
|J_label = 深海棲艦<br>東洋輸送基幹船団
 +
|J1_node_info = transport_wa-class_flagship transport_wa-class_flagship bb_ta-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|J1_xp = 260
 +
|J1_form = diamond
 +
|J2_node_info = transport_wa-class_flagship bb_ta-class_flagship cl_tsu-class_elite cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|J2_xp = 270
 +
|J2_form = diamond
 +
|
 +
|final_form = J2
 +
}}
 +
    
|dropsD = [[Nagatsuki]]
 
|dropsD = [[Nagatsuki]]
|dropsE = [[Akebono]], [[Fumizuki]], [[Mikuma]], [[Mochizuki]], [[Mogami]], [[Oboro]], [[Ryuujou]], [[Makigumo]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Naganami]], [[Mikuma]], [[I-8]], [[Naka]], [[Sendai]]
+
|dropsE = [[Akebono]], [[Fumizuki]], [[I-168]], [[I-8]], [[Makigumo]], [[Mikuma]], [[Mochizuki]], [[Mogami]], [[Naganami]], [[Naka]], [[Oboro]], [[Ryuujou]], [[Sendai]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>'''
|dropsI = [[Naganami]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Mikuma]], [[Maya]]
+
|dropsI = [[I-168]], [[Maya]], [[Mikuma]], [[Naganami]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>'''
|dropsJ = [[Agano]], [[I-19]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Kuma]], '''<span style="color:#f00 !important;">[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Tokitsukaze]], [[Makigumo]], [[Yayoi]], [[Uzuki]], [[Sendai]], [[Tama]], [[Agano]], [[Kinugasa]], [[Mogami]], [[Mikuma]], [[Kumano]], [[I-8]], [[Yamashiro]], [[Hyuuga]], [[Kiso]], [[Kinugasa]], [[Suzuya]], [[Ise]], [[I-168]]
+
|dropsJ = [[Agano]], [[Hyuuga]], [[I-168]], [[I-19]], [[I-8]], [[Ise]], [[Kinugasa]], [[Kiso]], [[Kuma]], [[Kumano]], [[Makigumo]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Mikuma]], [[Mogami]], [[Naganami]], [[Sendai]], '''<span style="color:#f00 !important;">[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']]</span>''', [[Suzuya]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Tama]], [[Tokitsukaze]], [[Uzuki]], [[Yamashiro]], [[Yayoi]]
 
}}
 
}}
    
===E-4===
 
===E-4===
 +
[[Image:OoyodospringE-42015.png|500px]]
 +
 
{{EventMap1
 
{{EventMap1
 
|map_name=Final Battle! Ri Lanka Island Invasion
 
|map_name=Final Battle! Ri Lanka Island Invasion
Line 265: Line 496:  
|branching=
 
|branching=
 
* Node F is an [[Active Branching]] node.
 
* Node F is an [[Active Branching]] node.
** Node E is the strongly advised choice, but as there is a [[Standard_Carrier_Wo-Class|Flagship Wo]] and an elite and flagship [[Battleship_Ta-Class| Ta-Class battleships]], do prepare accordingly. Keep in mind that the other path is basically the same however but with an air battle node.  
+
** Node E is the advised choice, as the other branch takes you first through an air battle node (I) followed by a node (K) with similar enemy makeup as node E.
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_a = Surface Task Force
 +
|Start_to_b = Carrier Task Force
 +
|A_to_c = LoS Check. Failure goes to D
 +
|A_to_d = Failure on LoS check for C, <br/>''or'' any SS in 2nd Fleet
 +
|F_to_e = Active Branching
 +
|F_to_I = Active Branching
 +
|E_to_G = Failure on LoS check for M, <br/>''or'' any SS in 2nd Fleet
 +
|E_to_M = LoS check. Failure goes to M
 +
|H_to_J = Active Branching
 +
|H_to_M = Active Branching
 +
|K_to_H = CV≤3
 +
|K_to_J = LoS check. Failure goes to L.
 +
|K_to_L = Failure on LoS check for J
 +
}}
 
|tips =  
 
|tips =  
 
* Possible compositions:
 
* Possible compositions:
Line 272: Line 518:  
** BBx2 CVx4, CAV CL DDx2 CLTx2
 
** BBx2 CVx4, CAV CL DDx2 CLTx2
 
* Keep two [[Reppuu|Reppuus]] or similar on each CV to clear all aerial superiority requirements.
 
* Keep two [[Reppuu|Reppuus]] or similar on each CV to clear all aerial superiority requirements.
*Boss is an installment type enemy.
+
*Boss is an installation type enemy.
** Equip BB's in first fleet with [[Sanshiki]] or other anti-installment type weapons; light cruisers and destroyers can greatly profit from using [[WG42_(Wurfgerät_42)|WG42's]].
+
** Equip BB's in first fleet with [[Sanshiki]] or other anti-installation type weapons; light cruisers and destroyers can greatly profit from using [[WG42_(Wurfgerät_42)|WG42's]].
** Equip second fleet with anti-installment type weapons as well.
+
** Equip second fleet with anti-installation type weapons as well.
 
*Refer to this [[User:Remi_Scarlet#E4_Hard|Example Fleet]] for composition and equipment suggestion.
 
*Refer to this [[User:Remi_Scarlet#E4_Hard|Example Fleet]] for composition and equipment suggestion.
   −
|dropsE = [[Haguro]], [[Jintsuu]], [[Kagerou]], [[Kako]], [[Mogami]], [[Myoukou]], [[Tama]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Hayashimo]], [[Kiyoshimo]], [[Kinugasa]]
+
'''''Enemy Encounters on Hard'''''
|dropsM = [[Atago]], [[Mutsuki]], [[Myoukou]], [[Nachi]], [[Hamakaze]], '''<span style="color:#f00 !important;">[[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']]</span>''', [[Hayashimo]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Akitsumaru|'''<span style="color:red">Akitsumaru</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Nowaki|'''<span style="color:red">Nowaki</span>''']]</span>''', [[Ryuujou]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Nagato]], [[Kongou]], [[Hiei]], [[Shoukaku]], [[Yamashiro]], [[Kumano]], [[Kaga]], '''<span style="color:#f00 !important;">[[Nowaki|'''<span style="color:red">Nowaki</span>''']]</span>''', [[Zuikaku]], [[Shoukaku]], [[kiyoshimo]], [[Noshiro]]  
+
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label = 深海棲艦<br>東洋艦隊 前衛部隊
 +
|A1_node_info = ca_ri-class_flagship ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|A1_form = line_ahead
 +
|A2_node_info = ca_ri-class_flagship ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|A2_form = double_line
 +
|
 +
|B_label = 深海棲艦<br>機動部隊 前衛
 +
|B1_node_info = cv_wo-class_flagship cvl_nu-class_flagship ca_ri-class_flagship cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model
 +
|B1_xp = 220
 +
|B1_form = diamond
 +
|B1_air_superiority = 77
 +
|B1_air_supremacy = 153
 +
|B2_node_info = cv_wo-class_flagship ca_ri-class_flagship cl_to-class_elite cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model
 +
|B2_xp = 200
 +
|B2_form = diamond
 +
|B2_air_superiority = 42
 +
|B2_air_supremacy = 84
 +
|
 +
|C_label = 深海棲艦<br>東洋艦隊 A部隊
 +
|C1_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 +
|C1_form = double_line
 +
|C2_node_info = bb_ru-class_flagship bb_ru-class_flagship ca_ri-class_flagship ca_ri-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 +
|C2_form = double_line
 +
|
 +
|D1_node_info = No Combat
 +
|
 +
|E_label = 深海棲艦<br>東洋艦隊 B部隊
 +
|E1_xp = 300
 +
|E1_node_info = cv_wo-class_flagship_kai bb_ta-class_flagship bb_ta-class_elite cl_he-class_flagship dd_ha-class_late_model dd_ha-class_late_model
 +
|E1_form = diamond<br>double_line
 +
|E1_air_superiority = 126
 +
|E1_air_supremacy = 252
 +
|
 +
|F1_node_info = No Combat
 +
|
 +
|G_label = 深海棲艦<br>リランカ島 港湾部
 +
|G1_xp = 290
 +
|G1_node_info = harbor_princess escort_fortress_1 escort_fortress_1 cl_he-class_flagship dd_i-class_late_model transport_wa-class_elite
 +
|G1_form = line_ahead
 +
|G1_air_superiority = 207
 +
|G1_air_supremacy = 414
 +
|G2_node_info = harbor_princess escort_fortress_2 escort_fortress_2 cl_he-class_flagship transport_wa-class_elite transport_wa-class_elite
 +
|G2_form = line_ahead
 +
|G2_air_superiority = 207
 +
|G2_air_supremacy = 414
 +
|
 +
|H1_node_info = No Combat
 +
|
 +
|I_label = <span style="color:green">Aerial Combat Only</span><br>深海棲艦<br>機動部隊
 +
|I1_xp = 240
 +
|I1_node_info = cv_wo-class_flagship_kai cv_wo-class_flagship_kai bb_ta-class_elite cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|I1_form = diamond
 +
|I1_air_superiorty = 252
 +
|I1_air_supremacy = 504
 +
|I2_xp = 230
 +
|I2_node_info = cv_wo-class_flagship_kai cv_wo-class_flagship bb_ta-class_elite cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|I2_form = diamond
 +
|I2_air_superiorty = 161
 +
|I2_air_supremacy = 321
 +
|
 +
|J1_node_info = fuel +70
 +
|
 +
|K_label = 深海棲艦<br>機動部隊 後方
 +
|K1_xp = 270
 +
|K1_node_info = cv_wo-class_flagship_kai bb_ta-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model transport_wa-class_flagship
 +
|K1_form = diamond
 +
|K1_air_superiority = 126
 +
|K1_air_supremacy 252
 +
|K2_xp = 250
 +
|K2_node_info = cv_wo-class_flagship_kai cvl_nu-class_flagship bb_ta-class_flagship dd_ro-class_late_model dd_ro-class_late_model transport_wa-class_flagship
 +
|K2_form = diamond
 +
|K2_air_superiority = 161
 +
|K2_air_supremacy 321
 +
|
 +
|L1_node_info = No Combat
 +
|
 +
|M_label =  リランカ島<br>主要港湾部
 +
|M1_xp = 300
 +
|M1_node_info = harbor_water_demon escort_fortress_1 escort_fortress_2 bb_ru-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|M1_form = line_ahead
 +
|M1_air_superiority = 242
 +
|M1_air_supremacy = 483
 +
|M2_xp = 330
 +
|M2_node_info = harbor_water_demon escort_fortress_1 escort_fortress_2 bb_ru-class_flagship_kai dd_i-class_late_model dd_i-class_late_model
 +
|M2_form = line_ahead
 +
|M2_air_superiority = 258
 +
|M2_air_supremacy = 516
 +
|
 +
|final_form = M2
 +
}}
 +
 
 +
|dropsE = [[Haguro]], [[Hayashimo]], [[Hiei]], [[Jintsuu]], [[Kaga]], [[Kagerou]], [[Kako]], [[Kinugasa]], [[Kiyoshimo]], [[Mogami]], [[Myoukou]], [[Suzuya]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Tama]]
 +
|dropsM = '''<span style="color:#f00 !important;">[[Akitsumaru|'''<span style="color:red">Akitsumaru</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']]</span>''', [[Atago]], [[Chikuma]], [[Hamakaze]], [[Hayashimo]], [[Hiei]], [[Kaga]], [[Kirishima]], [[Kiyoshimo]], [[Kongou]], [[Kumano]], '''<span style="color:#f00 !important;">[[Maruyu|'''<span style="color:red">Maruyu</span>''']]</span>''', [[Mutsu]], [[Mutsuki]], [[Myoukou]], [[Nachi]], [[Nagara]], [[Nagato]], [[Noshiro]], '''<span style="color:#f00 !important;">[[Nowaki|'''<span style="color:red">Nowaki</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Ooyodo|'''<span style="color:red">Ooyodo</span>''']]</span>''', [[Ryuujou]], [[Sendai]], [[Shouhou]], [[Shoukaku]], '''<span style="color:#f00 !important;">[[Takanami|'''<span style="color:red">Takanami</span>''']]</span>''', [[Takao]], [[Tone]], [[Yamashiro]], [[Zuikaku]]
    
}}
 
}}
    
===E-5===
 
===E-5===
 +
[[Image:OoyodospringE-52015.png|500px]]
 
{{EventMap1
 
{{EventMap1
 
|map_name= Attack on Apricot Atoll Anchorage
 
|map_name= Attack on Apricot Atoll Anchorage
 +
|banner = [[File:Spring_2015_E5_Banner.png]]
 
|map_image=[[File:Spring_2015_E5_Map.png|370px]]
 
|map_image=[[File:Spring_2015_E5_Map.png|370px]]
 
|map_japanese= アンズ環礁泊地攻撃作戦
 
|map_japanese= アンズ環礁泊地攻撃作戦
Line 292: Line 633:  
*Boss: [[Anchorage Water Demon]]
 
*Boss: [[Anchorage Water Demon]]
 
*Rewards upon clearance:  
 
*Rewards upon clearance:  
** Clearing on Hard (甲): [[381mm / 50 Triple Gun Mount kai]], [[Type2 SeaPlane]], [[Repair Goddess]], 8 Improvement Tools, 1 Medal  
+
** Clearing on Hard (甲): [[381mm / 50 Triple Gun Mount kai]], [[Type 2 Flying Boat]], [[Repair Goddess]], 8 Improvement Tools, 1 Medal  
 
** Clearing on Medium (乙): [[381mm / 50 Triple Gun Mount kai]], [[Repair Goddess]], 5 Improvement Tools, Medal
 
** Clearing on Medium (乙): [[381mm / 50 Triple Gun Mount kai]], [[Repair Goddess]], 5 Improvement Tools, Medal
 
** Clearing on Easy (丙): [[381mm / 50 Triple Gun Mount]], [[Repair Goddess]]
 
** Clearing on Easy (丙): [[381mm / 50 Triple Gun Mount]], [[Repair Goddess]]
 
|branching =  
 
|branching =  
*Node B is a maelstrom. It has a 50 fuel penalty.
+
*Node B is a maelstrom. It has a maximum of 50 fuel penalty (subject to normal reduction via equipped Radar).
*Node F is an aerial combat node; two rounds of bombing occur, then the battle either ends or enters night-time (which proceeds as usual for surface ships).
+
*Node F is an aerial combat node; two rounds of bombing occur, then you get the normal choice of ending the battle or enter night-time (which proceeds as a normal night battle).
 
*Node G is a fuel supply node.
 
*Node G is a fuel supply node.
 
*Node H is an [[Active Branching]] node.
 
*Node H is an [[Active Branching]] node.
 
*Node I is a night battle, as compensation for choosing the shorter route.
 
*Node I is a night battle, as compensation for choosing the shorter route.
*2 BB, 1 CV, 1 SS, and [Mogami and Mikuma] or [Suzuya and Kumano] will allow for A/B→D→G→H→I→N. There is no battle on B, G, and H.  
+
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_a = Weighted random towards A if Fast BB≥1 and Slow BB≥1<br> Random with B otherwise
 +
|start_to_b = Weighted random towards B if SS≥1 and 0 BBV<br> Random with A otherwise
 +
|a_to_c = All else
 +
|A_to_d = CV(L)≥3?, <b>OR</b><br> Fleet includes [[Mogami]] and [[Mikuma]] <b>OR</b><br> [[Suzuya]] and [[Kumano]] <b>OR</b><br>[[Choukai]] and [[Ryuujou]] <b>OR</b><br> [[Sendai]] and [[Fubuki]]
 +
|D_to_F = All else
 +
|D_to_G = Fleet contains [[Mogami]] and [[Mikuma]] <b>OR</b><br>[[Suzuya]] and [[Kumano]] <b>OR</b><br>2 from [[Yura]], [[Choukai]] or [[Ryuujou]] <b>OR</b><br> [[Sendai]] and [[Fubuki]]
 +
|F_to_E = LoS check failed for H/I
 +
|F_to_H = LoS check passed; Random with I
 +
|F_to_I = LoS check passed; Random with H
 +
|H_to_I = Active Branching
 +
|H_to_K = Active Branching
 +
|I_to_E = Failure on LoS check for N or if BB≥5 or BBV≥3
 +
|I_to_N = LoS check
 +
|L_to_J = (F)BB(V) + CV(L)≥5
 +
|L_to_M = Failure on LoS check and fleet composition doesn't fit route to J
 +
|L_to_N = LoS check.
 +
}}
 
|tips =  
 
|tips =  
 
*Possible compositions:
 
*Possible compositions:
**(F)BB x4, CV, SS - The SS will protect your fleet in the dangerous I night-battle node and even '''divert Anchorage Water Demon's daytime firing'''; suggested equipment is a torpedo and a damecon; two damecons can also be used. Double damecons will work as you might expect - damecons can activate on two separate nodes.  
+
**2 BB, 1 CV, 1 SS, and [Mogami and Mikuma] or [Suzuya and Kumano] or [Choukai and Ryuujou] will allow for A/B→D→G→H→I→N. There is no battle on B (Fuel Maelstrom), G (Fuel Resource gain), and H (Active Branching).
*Equip [[Sanshiki]] on your BBs to help damage the boss. Boss is an installation-type.  
+
**(F)BB x4, CV, SS - The SS will protect your fleet in the dangerous I night-battle node and even '''divert Anchorage Water Demon's daytime firing'''; suggested equipment is a torpedo and a damecon; two damecons can also be used. Double damecons will work as you might expect - damecons can activate on two separate nodes.
*Being sent to the maelstrom node really hurts as likely by the time you make it to the boss, your fleet's fuel will be completely depleted if you hit node H as well. Consider turning back if sent to Maelstrom depending on your resources, especially if you want to conserve.
+
** (F)BB x2, CV, SS, Route-fixing Mogami-class pair - This setup will allow route-fixing for full damage on boss node.
 +
*Equip [[Sanshiki]] on your BBs and CA(V)s to help damage the boss. Boss is an installation-type.  
 +
*Being sent to the maelstrom node really hurts as likely by the time you make it to the boss, your fleet's fuel will be completely depleted if you hit node F as well. Consider turning back if sent to Maelstrom depending on your resources, especially if you want to conserve.
 +
**Consider sacrificing a BB/CA(V)'s daytime artillery spotting in exchange for a Radar. A radar on CV may also be useful.
 
*Refer to this [[User:Remi_Scarlet#E5_Hard|Example Fleet]] for composition and equipment suggestion.
 
*Refer to this [[User:Remi_Scarlet#E5_Hard|Example Fleet]] for composition and equipment suggestion.
 +
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A1_node_info = No Combat
 +
|B_label = Maelstrom
 +
|B1_node_info = Maelstrom: fuel -40%
 +
|
 +
|C_label = 東洋艦隊<br>再編成水上部隊
 +
|C1_node_info = bb_ta-class_flagship ca_ri-class_flagship cl_he-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|C1_form = line_ahead<br>double_line
 +
|C2_node_info = bb_ta-class_flagship ca_ri-class_flagship cl_he-clasS_flagship dd_ha-class_late_model dd_ha-class_late_model ss_so-class
 +
|C2_form = double_line
 +
|
 +
|D_label = 東洋艦隊<br>残存水上部隊
 +
|D1_xp = 180
 +
|D1_node_info = bb_ru-class_flagship ca_ri-class_flagship cl_to-class_elite dd_ro-class_late_model dd_i-class_late_model
 +
|D1_form = line_ahead
 +
|D2_xp = 170
 +
|D2_node_info = bb_ru-class_flagship ca_ri-class_flagship dd_ro-class_late_model dd_i-class_late_model transport_wa-class
 +
|D2_form = double_line
 +
|
 +
|E1_node_info = No Combat
 +
|
 +
|F_label = <span style="color:green">Aerial Phase Only</span>東洋艦隊<br>残存機動部隊
 +
|F1_xp = 230
 +
|F1_node_info = cv_wo-class_flagship_kai ca_ri-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|F1_form = diamond
 +
|F1_air_superiority = 153
 +
|F1_air_supremacy = 306
 +
|F2_xp = 220
 +
|F2_node_info = cv_wo-class_flagship ca_ri-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_i-class_late_model
 +
|F2_form = diamond
 +
|F2_air_superiority = 42
 +
|F2_air_supremacy = 84
 +
|
 +
|G1_node_info = fuel +50~+150
 +
|
 +
|H1_node_info = No Combat
 +
|
 +
|I_label = <span style="color:blue">Night Battle Node</span><br>秘匿泊地 補給艦隊
 +
|I1_xp = 260
 +
|I1_node_info = cl_he-class_flagship cl_ho-class_elite dd_ha-class_late_model dd_ha-class_late_model transport_wa-class_elite transport_wa-class_elite
 +
|I1_form = line_ahead
 +
|I2_xp = 250
 +
|I2_node_info = cl_he-class_flagship cl_ho-class_elite dd_ha-class_late_model dd_ha-class_late_model transport_wa-class_elite transport_wa-class_elite
 +
|I2_form = double_line
 +
|
 +
|J1_node_info = fuel
 +
|K_label = Maelstrom
 +
|K1_node_info = Maelstrom -fuel
 +
|
 +
|L_label = 秘匿泊地<br>増援部隊
 +
|L1_node_info = bb_ru-class_flagship ca_ri-class_flagship cl_he-class_flagship dd_ha-class_late_model dd_ha-class_late_model ss_so-class_elite
 +
|L1_form = line_ahead
 +
|L2_node_info = bb_ta-class_flagship ca_ri-class_flagship cl_he-class_flagship dd_ha-class_late_model dd_ha-class_late_model ss_so-class_elite
 +
|L2_xp = 300
 +
|L2_form = double_line
 +
|
 +
|M1_node_info = No Combat
 +
|
 +
|N_label = 深海棲艦<br>アンズ環礁秘匿泊地
 +
|N1_xp = 350
 +
|N1_node_info = anchorage_water_demon escort_fortress_1 escort_fortress_2 bb_ru-class_flagship_kai transport_wa-class_elite transport_wa-class_elite
 +
|N1_form = line_ahead
 +
|N1_air_superiority = 87
 +
|N1_air_superiority = 176
 +
|N2_xp = 350
 +
|N2_node_info = anchorage_water_demon escort_fortress_1 escort_fortress_2 bb_ru-class_flagship_kai dd_ni-class_late_model dd_ni-class_late_model
 +
|N2_form = diamond
 +
|N2_air_superiority = 87
 +
|N2_air_superiority = 176
 +
}}
    
|dropsC = [[Fubuki]], [[Murasame]]
 
|dropsC = [[Fubuki]], [[Murasame]]
 
|dropsD = [[Murakumo]]
 
|dropsD = [[Murakumo]]
 
|dropsI = [[Isonami]], [[Nagara]], [[Shiratsuyu]]
 
|dropsI = [[Isonami]], [[Nagara]], [[Shiratsuyu]]
|dropsN = [[Atago]], [[Chikuma]], [[Choukai]], [[Hyuuga]], [[Kirishima]], [[Myoukou]], [[Ooi]], '''<span style="color:#f00 !important;">[[Isokaze|'''<span style="color:red">Isokaze</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Yamagumo|'''<span style="color:red">Yamagumo</span>''']]</span>''', [[Maruyu]], [[Mutsu]], '''<span style="color:#f00 !important;">[[Yahagi|'''<span style="color:red">Yahagi</span>''']]</span>''', [[Nagato]]
+
|dropsL = '''<span style="color:#f00 !important;">[[Isokaze|'''<span style="color:red">Isokaze</span>''']]</span>''', [[Isonami]], [[Murasame]], [[Yuudachi]], [[Samidare]], [[Nenohi]], [[Wakaba]], [[Hatsushimo]], [[Asashio]], [[Kasumi]], [[Maruyu]], [[Kuma]], [[Kiso]], [[Nagara]], [[Yura]], [[Sendai]], [[Jintsuu]], [[Yuubari]], [[Takao]], [[Chikuma]], [[Jun'you]], [[Ise]], [[Hyuuga]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]]
 +
|dropsN = [[Atago]], [[Chikuma]], [[Choukai]], [[Hyuuga]], '''<span style="color:#f00 !important;">[[Isokaze|'''<span style="color:red">Isokaze</span>''']]</span>''', [[Junyou]], [[Kirishima]], [[Maruyu]], [[Mutsu]], [[Myoukou]], [[Nagato]], [[Ooi]], '''<span style="color:#f00 !important;">[[Yahagi|'''<span style="color:red">Yahagi</span>''']]</span>''', '''<span style="color:#f00 !important;">[[Yamagumo|'''<span style="color:red">Yamagumo</span>''']]</span>'''
 +
 
 
}}
 
}}
    
===E-6===
 
===E-6===
 +
[[Image:OoyodospringE-62015.png|500px]]
 
{{EventMap1
 
{{EventMap1
 
|map_name = Relentless Operation! Across the Stevia Sea
 
|map_name = Relentless Operation! Across the Stevia Sea
Line 324: Line 759:  
*Ship-locking does not apply to this map; that is, you can use any ship you own, regardless of whether you used it in any other event maps.
 
*Ship-locking does not apply to this map; that is, you can use any ship you own, regardless of whether you used it in any other event maps.
 
*Boss: [[Battleship Water Demon]]
 
*Boss: [[Battleship Water Demon]]
 +
*Requires 7 kills to complete on Hard (甲) and 8 kills on Normal (乙)/ Easy (丙).
 
*Rewards upon clearance:
 
*Rewards upon clearance:
** Clearing on Hard (甲): [[Akitsushima]], [[Type2 SeaPlane]], [[FuMO25 Radar]], 2 Medals, 1 Hard Medal
+
** Clearing on Hard (甲): [[Akitsushima]], [[Type 2 Flying Boat]], [[FuMO25 Radar]], 2 Medals, 1 Hard Medal
** Clearing on Medium (乙): [[Akitsushima]], [[Type2 SeaPlane]], Medal
+
** Clearing on Medium (乙): [[Akitsushima]], [[Type 2 Flying Boat]], 2 Medals
 
** Clearing on Easy (丙): [[Akitsushima]], Medal
 
** Clearing on Easy (丙): [[Akitsushima]], Medal
 +
*This is the only map during this event where [[Roma]] is available. ('''''Drop only''''')
    
|branching =
 
|branching =
Line 333: Line 770:  
* Nodes I an J are night battles.
 
* Nodes I an J are night battles.
 
* M to O is a LoS check.
 
* M to O is a LoS check.
 +
* The route you take will determine what branching rules apply to node L; bringing a sub through the north route is not recommended.
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_b = Fast Speed Surface Task Force
 +
|start_to_D = Carrier Task Force
 +
|start_to_F = Mixed Speed Surface Task Force
 +
|A_to_C = CLT=3
 +
|A_to_E = CLT≤2
 +
|E_to_H = Active Branching
 +
|E_to_J = Active Branching
 +
|F_to_G = Active Branching
 +
|F_to_H = Active Branching
 +
|G_to_I = LoS check
 +
|G_to_L = CLT=3 or failed LoS check for I
 +
|M_to_L = Failure on LoS check or SS in escort fleet<br>Random if SS≥1 and previous node was not K?
 +
|M_to_O = 1 SS in main fleet '''and''' previous node was K<br>Random if SS≥1 and previous node was not K?<br>LoS check otherwise
 +
}}
    
|tips =  
 
|tips =  
*The Carrier Task Force mitigates damage and tends to send you to Node D; in this case, branching to H is recommended as the southern route contains an extra node and [[Battleship Princess]].
+
*The Carrier Task Force mitigates damage and sends you to Node D; branching to H is recommended as the southern route contains a night battle against a torpedo squadron led by [[Heavy_Cruiser_Ri-Class#Flagship|CA Ri-Class Flagship]] followed by a day battle against [[Battleship Princess]], both of which can be devastating.
*The Surface Task Force sends you to node F, giving you a choice between the [[Anchorage Water Demon]] (Middle) route with an extra [[Roma]]-dropping node, or the northern route which is the safest choice, containing a night battle node against a [[Battleship Princess]].
+
*A mixed-speed Surface Task Force sends you to node F, giving you a choice between the middle route containing [[Anchorage Water Demon]] but with an extra [[Roma]]-dropping node (K, hard difficulty only), or the northern route containing a night battle node against a [[Battleship Princess]] and a day battle against a torpedo squadron.
**The Surface Task Force is recommended for your final run on hard due to [[Aircraft Carrier Princess]] and [[Battleship Water Demon]] as it helps defend your escort fleet for night battle and swaps out a few carriers for battleships.
+
*A fast-speed Surface Task Force fleet is first sent to A ({{fuel}} maelstrom) then (if not sent to C) given the same choice as the Carrier Task Force. Without question, this is '''NOT''' recommended as the fuel loss will result in you evading less attacks at pre-boss and boss nodes, reducing your combat capability.
*Node M (Preboss) contains an [[Aircraft Carrier Princess]].
+
*For final run attempts:
 +
**With equipment designed for night battle activating, the northern route is not very threatening; [[Battleship Princess]] typically will only inflict scratch damage on your ships, and no other enemy ship in that node is equipped with DA/CI setup. Thus, a mixed-speed Surface Task Force fleet going northern route usually only has to worry about pre-boss node and the boss node; it also conserves your escort fleet's strength, with the trade off being more damage to the first fleet.
 +
**A Carrier Task Force fleet going through the middle route can also work. You can put 3 CLTs in the fleet in this case, so your first fleet should more likely be able to focus on the boss because your escort fleet should (ideally) clean up the other mobs.
 +
**Boss node has AS on final run attempts ([[Aircraft Carrier Princess]] on Hard and Normal, [[Standard_Carrier_Wo-Class#Flagship|Wo-Class Flagship]] on Easy).
 +
*Node M (Pre-boss) contains an [[Aircraft Carrier Princess]] (so Hard and Normal final runs see her in back-to-back nodes).
 
*Example compositions:
 
*Example compositions:
**(F)BBx3 CVLx2 CAV, CLTx2 CL CA DDx2 (Surface)
+
**(F)BBx3 CVLx2 CAV, CLTx2 CL CA DDx2 (Surface) [Note that you need to be mixed-speed]
 +
**(F)BB(V)x4 CA(V) CV, CL CLTx2 BB/CA DDx2 (Surface) [alt. composition]
 +
**BBx2 CVx4, DDx2 CL CLTx3 (or DDx2 CL CA CLTx2) (Carrier)
 
*Consider using a shelling [[Expeditions#Support_Expeditions | support expedition]] to assist with the boss kill.
 
*Consider using a shelling [[Expeditions#Support_Expeditions | support expedition]] to assist with the boss kill.
 +
**Boss does not have AS prior to last kill, so a carrier support expedition may also be useful.
 +
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label = Maelstrom
 +
|A1_node_info = fuel
 +
|B1_node_info = <span style="color:blue">"No enemy sighted" (battle avoided)</span>
 +
|C1_node_info = <span style="color:blue">"Must be my imagination" (battle avoided)</span>
 +
|D1_node_info = <span style="color:blue">"No enemy sighted" (battle avoided)</span>
 +
|E_label= <span style="color:blue">Active Branching</span>
 +
|E1_node_info = (no combat)
 +
|F_label= <span style="color:blue">Active Branching</span>
 +
|F1_node_info = (no combat)
 +
|
 +
|G_label = 増援部隊<br>先遣水雷戦隊
 +
|G1_xp = 250
 +
|G1_node_info = ca_ri-class_flagship ca_ri-class_flagship cl_ho-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model
 +
|G1_form = line_ahead
 +
|G2_xp = 240
 +
|G2_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-clasS_late_model
 +
|G2_form = line_ahead
 +
|
 +
|H_label = 再建中<br>アンズ環礁泊地
 +
|H1_xp = 320
 +
|H1_node_info = anchorage_water_demon cvl_nu-class_flagship dd_i-class_late_model dd_i-class_late_model transport_wa-class transport_wa-class
 +
|H1_form = double_line
 +
|H1_air_superiority = 35
 +
|H1_air_supremacy = 69
 +
|H2_xp = 300
 +
|H2_node_info = anchorage_water_demon dd_i-class_late_model dd_i-class_late_model transport_wa-class_elite transport_wa-class transport_wa-class
 +
|H2_form = double_line
 +
|H2_air_superiority = Automatic (even if no carriers)
 +
|
 +
|I_label = <span style="color:blue;font-weight:bold">Night Battle Only</span><br>深海棲艦<br>増援部隊I群
 +
|I1_xp = 320
 +
|I1_node_info = battleship_princess cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model dd_ro-clasS_late_model dd_ro-class_late_model
 +
|I1_form = line_ahead<br>double_line
 +
|
 +
|J_label = <span style="color:blue;font-weight:bold">Night Battle Only</span><br>東洋艦隊再編成<br>水雷戦隊
 +
|J1_xp = 270
 +
|J1_node_info = ca_ri-class_flagship cl_ho-class_flagship clt_chi-class_flagship clt_chi-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 +
|J1_form = double_line
 +
|
 +
|K_label = アンズ環礁泊地<br>支援部隊
 +
|K1_xp = 300
 +
|K1_node_info = bb_ru-class_flagship ca_ri-class_flagship ca_ri-class_flagship dd_ha-class_late_model dd_ha-class_late_model transport_wa-class_elite
 +
|K1_form = line_ahead<br>double_line
 +
|
 +
|L1_node_info = <span style="color:blue">"No enemy sighted" (battle avoided)</span>
 +
|
 +
|M_label = ステビア海方面艦隊<br>機動部隊
 +
|M1_xp = 360
 +
|M1_node_info = aircraft_carrier_princess cv_wo-class_flagship cv_wo-class_flagship cl_tsu-class_elite dd_ni-class_late_model dd_ni-class_late_model
 +
|M1_form = diamond
 +
|M1_air_superiority = 243
 +
|M1_air_supremacy = 486
 +
|M2_xp = 350
 +
|M2_node_info = aircraft_carrier_princess cvl_nu-class_flagship cvl_nu-class_flagship cl_tsu-class_elite dd_ni-class_late_model dd_ni-class_late_model
 +
|M2_form = diamond
 +
|M2_air_superiority = 228
 +
|M2_air_supremacy = 456
 +
|
 +
|N_label = 深海棲艦<br>増援部隊II群
 +
|N1_xp = 320
 +
|N1_node_info = battleship_princess cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model
 +
|N1_form = line_ahead double_line
 +
|
 +
|O_label = 深海棲艦<br>ステビア海方面艦隊
 +
|O1_xp = 400
 +
|O1_node_info = battleship_water_demon bb_ru-class_flagship_kai ca_ne-class_elite ca_ne-class_elite dd_ni-class_late_model dd_ni-class_late_model
 +
|O1_form = line_ahead
 +
|O2_xp = 400
 +
|O2_node_info = battleship_water_demon aircraft_carrier_princess bb_ru-class_flagship_kai ca_ne-class_elite dd_ni-class_late_model dd_ni-class_late_model
 +
|O2_form = line_ahead
 +
|O2_air_superiority = 159
 +
|O2_air_supremacy = 318
 +
|
 +
|final_form = O2
 +
}}
 +
    
|dropsG = [[Jintsuu]]
 
|dropsG = [[Jintsuu]]
|dropsH = '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''
+
|dropsH = [[Kisaragi]], [[Kuroshio]], [[Sendai]]
|dropsI = [[Kuroshio]]
+
|dropsI = [[Kuma]], [[Kumano]], [[Kuroshio]], [[Maruyu]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''' '''(Normal/Hard Only)''',
|dropsK = [[Choukai]], [[Haguro]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''
+
|dropsK = [[Ashigara]], [[Choukai]], [[Haguro]], [[Hyuuga]], [[Isuzu]], [[Kako]], [[Kinu]], [[Kinugasa]], [[Kumano]], [[Maruyu]], [[Naka]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''' '''(Normal/Hard Only)''', [[Shouhou]], [[Suzuya]]
|dropsM = [[Junyou]], [[Kuma]], [[Maruyu]]
+
|dropsM = [[Abukuma]], [[Junyou]], [[Kagerou]], [[Kuma]], [[Maruyu]], [[Maya]]
|dropsN = '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''
+
|dropsN = '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''  '''(Normal/Hard Only)'''
|dropsO = '''<span style="color:#f00 !important;">[[Sakawa|'''<span style="color:red">Sakawa</span>''']]</span>''', [[Ooi]], [[Nagara]], [[Kaga]], [[Hiryuu]], '''<span style="color:#f00 !important;">[[U-511|'''<span style="color:red">U-511</span>''']]</span>''', [[Nagato]], [[Yamashiro]], [[Hiei]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''', [[Ryuujou]], [[Kongou]]
+
|dropsO = [[Akagi]], [[Akebono]], [[Ashigara]], [[Kaga]], [[Kirishima]], [[Kongou]], [[Haruna]], [[Hiei]], [[Hiryuu]], [[Hiyou]], [[Myoukou]], [[Nagara]], [[Nagato]], [[Ooi]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''', [[Ryuujou]], '''<span style="color:#f00 !important;">[[Sakawa|'''<span style="color:red">Sakawa</span>''']]</span>''', [[Shouhou]], [[Takao]], [[Yamashiro]], '''<span style="color:#f00 !important;">[[U-511|'''<span style="color:red">U-511</span>''']]</span>'''
 
}}
 
}}
    
==See Also==
 
==See Also==
 
===References===
 
===References===
* [http://ww2db.com/battle_spec.php?battle_id=6 WWIIDB article on the Battle Of Midway,]] Discussing the idea of south Pacific advances into the Indian Ocean.
+
* [http://ww2db.com/battle_spec.php?battle_id=6 WWIIDB article on the Battle Of Midway,] Discussing the idea of south Pacific advances into the Indian Ocean.
 
*Black, Jeremy (2009). [https://www.usnwc.edu/getattachment/53ad07b4-26d4-4e55-99ce-01617bc34648/Midway-and-the-Indian-Ocean---Jeremy-Black "Midway and the Indian Ocean"]. Naval War College Review 62 (4), discussing how the idea of a Japanese advance into the Indian Ocean would affect overall pressure upon Great Britain (Along with other potential Axis and Allied movements).
 
*Black, Jeremy (2009). [https://www.usnwc.edu/getattachment/53ad07b4-26d4-4e55-99ce-01617bc34648/Midway-and-the-Indian-Ocean---Jeremy-Black "Midway and the Indian Ocean"]. Naval War College Review 62 (4), discussing how the idea of a Japanese advance into the Indian Ocean would affect overall pressure upon Great Britain (Along with other potential Axis and Allied movements).
 
*
 
*
Line 391: Line 929:     
===Source Info===
 
===Source Info===
 +
Original translations sourced to [http://himeuta.org/showthread.php?4198-28th-Apr-Spring-Event-2015-patch Himeuta Forums]. Tweets are collapsed to save space.
   −
Original translations sourced to [http://www.himeuta.net/f2-news-announcements/28th-apr-spring-event-2015-patch-4979.html Himeuta Forums]
+
<div class="mw-collapsible mw-collapsed">
 
   
{{Tweet
 
{{Tweet
 
|link = https://twitter.com/KanColle_STAFF/status/582342048386166784
 
|link = https://twitter.com/KanColle_STAFF/status/582342048386166784
Line 580: Line 1,118:  
|link = https://twitter.com/KanColle_STAFF/status/592509515200757760
 
|link = https://twitter.com/KanColle_STAFF/status/592509515200757760
 
|JP = 次回の「艦これ」全サーバ群共通メンテナンス&アップデートを明日【4/28(火曜日)】に実施させて頂く予定です。作業は【11:00~19:00】の予定です。同メンテに伴うアップデート完了を以て、「艦これ」春イベ:期間限定海域【発令!第十一号作戦】を実装、作戦開始予定です。
 
|JP = 次回の「艦これ」全サーバ群共通メンテナンス&アップデートを明日【4/28(火曜日)】に実施させて頂く予定です。作業は【11:00~19:00】の予定です。同メンテに伴うアップデート完了を以て、「艦これ」春イベ:期間限定海域【発令!第十一号作戦】を実装、作戦開始予定です。
|EN = The next [KanColle] scheduled maintenance and update is set for [4/28 (Tuesday)] . Duration of the maintainance period is project to last from [11:00 - 19:00] . Upon completion Kancolle will reopen and release the Spring Event: Limited Sea Area【Order! Operation No. 11】
+
|EN = The next [KanColle] scheduled maintenance and update is set for [4/28 (Tuesday)]. The duration of the maintenance period is projected to last from [11:00 - 19:00] . Upon completion Kancolle will reopen and release the Spring Event: Limited Sea Area【Order! Operation No. 11】
 
}}
 
}}
 
+
</div>
[[Category:Sortie]]
+
{{EventsPortal}}
[[Category:World Maps]]
  −
[[Category: Events]]
  −
[[zh:2015年春季活动]]
 
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