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'''Please note that all formulas between <math>\lfloor \ \rfloor</math> are [[wikipedia:Floor and ceiling functions|rounded down]].'''
 
'''Please note that all formulas between <math>\lfloor \ \rfloor</math> are [[wikipedia:Floor and ceiling functions|rounded down]].'''
   −
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
+
{| class="wikitable mw-collapsible mw-collapsed" width="100%"
 
!Anti-Ship
 
!Anti-Ship
 
|-
 
|-
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* <math>\text{Mod}_\text{crit}</math> is the critical multiplier of '''1.5'''.
 
* <math>\text{Mod}_\text{crit}</math> is the critical multiplier of '''1.5'''.
* <math>\text{Mod}_\text{proficiency}</math> is the proficiency critical multiplier of '''1.2''' for maxed proficiency {{TextGlow|'''❱❱'''|black|text-colour=gold|glow-size=2px}} planes.
+
* <math>\text{Mod}_\text{proficiency}</math> is the proficiency critical multiplier of '''1.2''' for maxed proficiency {{Double Chevron}} planes.
 
* <math>\text{Mod}_\text{Contact}</math> is the contact bonus. Please see [[Aerial_Combat#Contact_Bonus|contact]] for more details on the bonus.
 
* <math>\text{Mod}_\text{Contact}</math> is the contact bonus. Please see [[Aerial_Combat#Contact_Bonus|contact]] for more details on the bonus.
 
* <math>\text{Mod}_\text{LBB}</math> is '''1.8''' for [[:Category:Land Based Bombers|LB Bombers]] and '''1.0''' otherwise.
 
* <math>\text{Mod}_\text{LBB}</math> is '''1.8''' for [[:Category:Land Based Bombers|LB Bombers]] and '''1.0''' otherwise.
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|}
 
|}
   −
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%"
+
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
 
!Anti-Installation
 
!Anti-Installation
 
|-
 
|-
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|}
 
|}
   −
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
+
{| class="wikitable mw-collapsible mw-collapsed" width="100%"
 
!ASW
 
!ASW
 
|-
 
|-
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Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated sortie fighter-power values.
 
Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated sortie fighter-power values.
   −
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
+
{| class="wikitable mw-collapsible mw-collapsed" width="100%"
 
!Sortie Fighter-Power
 
!Sortie Fighter-Power
 
|-
 
|-
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* <math>\text{Intercept}</math> is the Interception {{Interception}} stat of the plane.
 
* <math>\text{Intercept}</math> is the Interception {{Interception}} stat of the plane.
   −
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{TextGlow|'''❱❱'''|black|text-colour=gold|glow-size=2px}} planes it is:
+
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{Double Chevron}} planes it is:
 
** '''25.464''' for {{Interceptor Fighter}}{{Interceptor Fighter2}}[[Interceptor]]s, {{GreenPlane}}carrier-based [[Fighter]]s, and {{SeaplaneFighter}}[[SPF|seaplane fighters]].
 
** '''25.464''' for {{Interceptor Fighter}}{{Interceptor Fighter2}}[[Interceptor]]s, {{GreenPlane}}carrier-based [[Fighter]]s, and {{SeaplaneFighter}}[[SPF|seaplane fighters]].
 
** '''9.464''' for {{Seaplane}}[[SPB|seaplane bombers]].
 
** '''9.464''' for {{Seaplane}}[[SPB|seaplane bombers]].
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** It will be '''18''' for fully resupplied bases on their 1st attack.
 
** It will be '''18''' for fully resupplied bases on their 1st attack.
   −
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{TextGlow|'''❱❱'''|black|text-colour=gold|glow-size=2px}} planes it is:
+
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{Double Chevron}} planes it is:
 
** '''25.464''' for {{Interceptor Fighter}}{{Interceptor Fighter2}}[[Interceptor]]s, {{GreenPlane}}carrier-based [[Fighter]]s, and {{SeaplaneFighter}}[[SPF|seaplane fighters]].
 
** '''25.464''' for {{Interceptor Fighter}}{{Interceptor Fighter2}}[[Interceptor]]s, {{GreenPlane}}carrier-based [[Fighter]]s, and {{SeaplaneFighter}}[[SPF|seaplane fighters]].
 
** '''9.464''' for {{Seaplane}}[[SPB|seaplane bombers]].
 
** '''9.464''' for {{Seaplane}}[[SPB|seaplane bombers]].
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Unlike normal aerial combat, the shootdown for base defense is based on the anti-bomber {{Anti-Bomber}} stat of the plane. This is determined on a slot-by-slot basis as opposed to the whole air wing basis of aerial combat.
 
Unlike normal aerial combat, the shootdown for base defense is based on the anti-bomber {{Anti-Bomber}} stat of the plane. This is determined on a slot-by-slot basis as opposed to the whole air wing basis of aerial combat.
   −
{|class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 
!colspan=3|Base Defense Shootdown %
 
!colspan=3|Base Defense Shootdown %
 
|-
 
|-
!style="width:64px"|Anti-Bomber
+
!width="64px"|Anti-Bomber
!style="width:128px"|AP Shootdown %
+
!width="128px"|AP Shootdown %
!style="width:128px"|AS Shootdown %
+
!width="128px"|AS Shootdown %
 
|-
 
|-
 
|0<ref>Carrier-based fighters</ref>||6~60||52~80
 
|0<ref>Carrier-based fighters</ref>||6~60||52~80
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!colspan=4|LBAS Raid Losses
 
!colspan=4|LBAS Raid Losses
 
|-
 
|-
!style="width:128px"|Result
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!width="128px"|Result
!style="width:256px"|Notice
+
!width="256px"|Notice
!style="width:256px"|Losses
+
!width="256px"|Losses
!style="width:512px"|Notes
+
!width="512px"|Notes
 
|-
 
|-
 
|style="text-align: center; | No Damage
 
|style="text-align: center; | No Damage
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The effect for each level are the following:  
 
The effect for each level are the following:  
{| class="wikitable" style="text-align: center;"
+
{|class="wikitable" style="text-align: center"
|-
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!rowspan=2|Level
! rowspan="2"|Level
+
!rowspan=2|Swapping<br>cooldown
! rowspan="2"|Swapping<br>cooldown
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!colspan=5|[[Land-Based_Air_Squadron#Morale|Morale]] recovery
! colspan="5"|[[Land-Based_Air_Squadron#Morale|Morale]] recovery
   
|-
 
|-
! style="width:87px"|{{TextGlow|'''Standby'''|black|text-colour=White|glow-size=2px}}
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!width="87px"|{{TextGlow|'''Standby'''|black|text-colour=White|glow-size=2px}}
! style="width:87px"|{{colour|red|'''Sortie'''}}
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!width="87px"|{{colour|red|'''Sortie'''}}
! style="width:87px"|{{TextGlow|'''Air Defense'''|black|text-colour=Yellow|glow-size=2px}}
+
!width="87px"|{{TextGlow|'''Air Defense'''|black|text-colour=Yellow|glow-size=2px}}
! style="width:87px"|{{TextGlow|'''Evacuation'''|black|text-colour=Cyan|glow-size=2px}}
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!width="87px"|{{TextGlow|'''Evacuation'''|black|text-colour=Cyan|glow-size=2px}}
! style="width:87px"|{{TextGlow|'''Rest'''|black|text-colour=Lime|glow-size=2px}}
+
!width="87px"|{{TextGlow|'''Rest'''|black|text-colour=Lime|glow-size=2px}}
 
|-
 
|-
 
|0||12 min||4||1||2||3||8
 
|0||12 min||4||1||2||3||8
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The following assumptions apply:
 
The following assumptions apply:
 
* Full strength squadron  
 
* Full strength squadron  
* Maxed proficiency ({{TextGlow|'''❱❱'''|black|text-colour=gold|glow-size=2px}})
+
* Maxed proficiency ({{Double Chevron}})
 
* Versus single fleet
 
* Versus single fleet
 
* No contact
 
* No contact
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